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Community
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Alternate Magic System (Bye-Bye Spells Per Day!)
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<blockquote data-quote="Angcuru" data-source="post: 950905" data-attributes="member: 10948"><p>I've been frustrated with the spells per day system ever since the days of 2nd edition for various reasons that would take too long to explain. To solve this problem, I devised an alternate magic system that runs off of mana/spirit points similar to the power points used by Psionic characters. It provides more flexibility to casters and makes playing them a whole lot easier and generally more fun. Overall, it speeds up and simplifies spellcasting and makes the game run better when spellcasting is involved, especially in combat.</p><p></p><p>I've updated all of the spellcasting classes as well as the addtional spells by ability score chart, so it's fairly easy to understand.</p><p></p><p>I plan on updating the standard 3rd Edtion Char sheet to fit the new system, and will probably get around to it by this Saturday.</p><p></p><p>Anyhoo, give it a look-see and tell me what you think!<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>EDIT: I made some changes to the original file. The updated version can be found on one of my later posts in the thread. Keeping the original file here for comparison and backup reasons.</p></blockquote><p></p>
[QUOTE="Angcuru, post: 950905, member: 10948"] I've been frustrated with the spells per day system ever since the days of 2nd edition for various reasons that would take too long to explain. To solve this problem, I devised an alternate magic system that runs off of mana/spirit points similar to the power points used by Psionic characters. It provides more flexibility to casters and makes playing them a whole lot easier and generally more fun. Overall, it speeds up and simplifies spellcasting and makes the game run better when spellcasting is involved, especially in combat. I've updated all of the spellcasting classes as well as the addtional spells by ability score chart, so it's fairly easy to understand. I plan on updating the standard 3rd Edtion Char sheet to fit the new system, and will probably get around to it by this Saturday. Anyhoo, give it a look-see and tell me what you think!:D EDIT: I made some changes to the original file. The updated version can be found on one of my later posts in the thread. Keeping the original file here for comparison and backup reasons. [/QUOTE]
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Alternate Magic System (Bye-Bye Spells Per Day!)
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