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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Alternate Magic System (Bye-Bye Spells Per Day!)
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<blockquote data-quote="Coredump" data-source="post: 953544" data-attributes="member: 6939"><p>Um, a level based casting system... since that was the way it was designed...</p><p></p><p></p><p>To do this right, you will have to go through and revamp all the spells to give them specific point values, and look at the new balance issues.</p><p></p><p>As of now, when a specialist wizard hits 11th level, they can cast 2 5th level spells, with your system, they could cast about 10. That is a HUGE balance issue.</p><p></p><p>The alternative is to switch the points, to something like 1st level is one point, 2 is two, third is 4, 4th = 8, etc. But then you can cast eight fireballs instead of an 6th level spell. This will bring up some additional balance issues I think.</p><p></p><p>I would suggest trying two things.</p><p>One is the system you are suggesting, but 1st level is 1pt, 2nd is 3, 3rd is 6, 4th is 10, 5th is 15, etc. I don't think that will work either, but it may have a chance.</p><p></p><p>Otherwise, I would suggest just 'tweaking' the core system. Something like:</p><p>You can use a spell slot to cast a spell one level lower. You can cast two spells if they are both at least two levels lower, you can cast three is they are at least 4 levels lower.</p><p>ie. Instead of using a 6th level spell, you could cast:</p><p>one 5th level</p><p>two 4th level</p><p>a 4th and a 3rd</p><p>a 3rd and a 1st</p><p>a 2nd and two 1st</p><p>three 1sts</p><p>a 2nd and a 4th</p><p></p><p>I think something like this will give you some added flexiblity, without unbalancing things too much.</p></blockquote><p></p>
[QUOTE="Coredump, post: 953544, member: 6939"] Um, a level based casting system... since that was the way it was designed... To do this right, you will have to go through and revamp all the spells to give them specific point values, and look at the new balance issues. As of now, when a specialist wizard hits 11th level, they can cast 2 5th level spells, with your system, they could cast about 10. That is a HUGE balance issue. The alternative is to switch the points, to something like 1st level is one point, 2 is two, third is 4, 4th = 8, etc. But then you can cast eight fireballs instead of an 6th level spell. This will bring up some additional balance issues I think. I would suggest trying two things. One is the system you are suggesting, but 1st level is 1pt, 2nd is 3, 3rd is 6, 4th is 10, 5th is 15, etc. I don't think that will work either, but it may have a chance. Otherwise, I would suggest just 'tweaking' the core system. Something like: You can use a spell slot to cast a spell one level lower. You can cast two spells if they are both at least two levels lower, you can cast three is they are at least 4 levels lower. ie. Instead of using a 6th level spell, you could cast: one 5th level two 4th level a 4th and a 3rd a 3rd and a 1st a 2nd and two 1st three 1sts a 2nd and a 4th I think something like this will give you some added flexiblity, without unbalancing things too much. [/QUOTE]
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Alternate Magic System (Bye-Bye Spells Per Day!)
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