Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Alternate Massive Damage Rule
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kyamsil" data-source="post: 1581442" data-attributes="member: 2534"><p>It was already a rule on AD&D 2nd edition (Don't know if on 1st edition it applied as I didn't play more than a couple games back then). And it has been always the same: more than 50 points of damage of a single attack/spell/fall/whatever, save or die.</p><p></p><p>My method isn't so hard to calculate, also you don't have to do it on the fly. I simply calculated it and made each player write his threshold on his character sheet near the HP box. Also, as I have a really big playing group (12 players, yes, you have read it well... sometimes it is really slow) I have like a DM assistant that helps me with some issues like the initiative order, keeping record of the hp values of each player and so on. She also has the threshold written down. The assistant keeping record of hp is because some players have old bad habits and instead of counting down from their hp total they accumulate damage (the way non-lethal damage is counted) or do some other silly things that slow down play as writing down only the amounts of damage of each blow, adding it together from time to time and things like that...</p><p></p><p>Anyways, the half-total HP is a bit too much to me. Once a barbarian player gets to 150 hp (not that hard if he has a good enough CON score and fairly good rolls, specially during a rage) the mass-damage almost never shows up. Also, I have been toying with the idea of Toughness not only giving you 3 extra hit points, but also adding those 3 points to mass-damage threshold. That way that sort of feat will be more attractive to players.</p></blockquote><p></p>
[QUOTE="Kyamsil, post: 1581442, member: 2534"] It was already a rule on AD&D 2nd edition (Don't know if on 1st edition it applied as I didn't play more than a couple games back then). And it has been always the same: more than 50 points of damage of a single attack/spell/fall/whatever, save or die. My method isn't so hard to calculate, also you don't have to do it on the fly. I simply calculated it and made each player write his threshold on his character sheet near the HP box. Also, as I have a really big playing group (12 players, yes, you have read it well... sometimes it is really slow) I have like a DM assistant that helps me with some issues like the initiative order, keeping record of the hp values of each player and so on. She also has the threshold written down. The assistant keeping record of hp is because some players have old bad habits and instead of counting down from their hp total they accumulate damage (the way non-lethal damage is counted) or do some other silly things that slow down play as writing down only the amounts of damage of each blow, adding it together from time to time and things like that... Anyways, the half-total HP is a bit too much to me. Once a barbarian player gets to 150 hp (not that hard if he has a good enough CON score and fairly good rolls, specially during a rage) the mass-damage almost never shows up. Also, I have been toying with the idea of Toughness not only giving you 3 extra hit points, but also adding those 3 points to mass-damage threshold. That way that sort of feat will be more attractive to players. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Alternate Massive Damage Rule
Top