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<blockquote data-quote="Nahat Anoj" data-source="post: 4719428" data-attributes="member: 25075"><p>Originally I had it so that it was to attacks against any defense (AC, Fort, Ref, Will), but I changed it because it felt too strong if it was to all of those. But I'm not completely set on the current version - I need to playtest this a few times to see if it feels right.</p><p></p><p></p><p>It does. But, my conception for vindicating paladins is that, like great weapon fighters, they do lots of damage but don't have as good defenses. Creatures who ignore them in order to attack the squishier PCs do so at their own peril. I want to keep the 2H requirement because that encourages vindicating paladins to forgo the use of a shield in favor of 2H weapons. I figure the gain in offense is balanced by the loss in defenses. </p><p></p><p></p><p>I agree. The current Str-based pallies lose their good basic attacks, but they have reduced MAD and, with the Melee Training feat in PH2, all paladins can get good basic attacks pretty easily.</p></blockquote><p></p>
[QUOTE="Nahat Anoj, post: 4719428, member: 25075"] Originally I had it so that it was to attacks against any defense (AC, Fort, Ref, Will), but I changed it because it felt too strong if it was to all of those. But I'm not completely set on the current version - I need to playtest this a few times to see if it feels right. It does. But, my conception for vindicating paladins is that, like great weapon fighters, they do lots of damage but don't have as good defenses. Creatures who ignore them in order to attack the squishier PCs do so at their own peril. I want to keep the 2H requirement because that encourages vindicating paladins to forgo the use of a shield in favor of 2H weapons. I figure the gain in offense is balanced by the loss in defenses. I agree. The current Str-based pallies lose their good basic attacks, but they have reduced MAD and, with the Melee Training feat in PH2, all paladins can get good basic attacks pretty easily. [/QUOTE]
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