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General Tabletop Discussion
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Alternate Rules for Hit Points and Lingering Damage
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<blockquote data-quote="MrHotter" data-source="post: 6939679" data-attributes="member: 76055"><p>The Dungeon Master's Guide has an 'Injury' Table in Chapter 9. They also have healing and resting options as well. Some of the options are to just let the players use hit dice to recover HPs at the end of long rests, or to make a short rest 8 hours and a long rest 7 days. </p><p></p><p>Another option is to explain the player's healing ability in your game so it makes sense. If every creature in the world could completely heal after a good nights sleep then large scale battles sure would be different. "Doctor, we have 50 wounded men coming in from the front lines!" "Quick, get them all tucked into bed and check on them in 8 hours!".</p><p></p><p>What I've done in my campaign is say that the players are like super heroes (or the people from the Highlander movie) and they are able to quickly recover from damage that would cripple a regular person or put them out of commission for weeks. </p><p></p><p>I let the players (and some major NPCs or creatures) use the standard short/long rest rules, but the common folk and creatures use the 8 hour short rest/ 7 day long rest rules.</p></blockquote><p></p>
[QUOTE="MrHotter, post: 6939679, member: 76055"] The Dungeon Master's Guide has an 'Injury' Table in Chapter 9. They also have healing and resting options as well. Some of the options are to just let the players use hit dice to recover HPs at the end of long rests, or to make a short rest 8 hours and a long rest 7 days. Another option is to explain the player's healing ability in your game so it makes sense. If every creature in the world could completely heal after a good nights sleep then large scale battles sure would be different. "Doctor, we have 50 wounded men coming in from the front lines!" "Quick, get them all tucked into bed and check on them in 8 hours!". What I've done in my campaign is say that the players are like super heroes (or the people from the Highlander movie) and they are able to quickly recover from damage that would cripple a regular person or put them out of commission for weeks. I let the players (and some major NPCs or creatures) use the standard short/long rest rules, but the common folk and creatures use the 8 hour short rest/ 7 day long rest rules. [/QUOTE]
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