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*Pathfinder & Starfinder
Alternate Skill Acquisition Rule
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<blockquote data-quote="clearstream" data-source="post: 5154268" data-attributes="member: 71699"><p>With Pathfinder, 4ed, and Trailblazer all embracing the +3 bonus on class skills with the simpler SP = Lvl rule and 1:1 between C and CC skill cost, the world is in a better place than formerly; and yet I am not fully satisfied. A rule I have been using with good levels of acceptance by players and pleasance in play, is this.</p><p></p><p><strong>A rank costs <u>1 SP</u>. You can put <u>level+2</u> SP into a class skill, and </strong><strong><u>half-level+1</u> into a cross-class skill.</strong></p><p></p><p>What is working well about this is that it allows a bit more satisfaction in one's class skills and it scales. I wanted a character who focussed on a class skill by mid-levels to be unlikely to be out-matched by anyone who did not themselves have that skill as a class skill.</p><p></p><p>-vk</p></blockquote><p></p>
[QUOTE="clearstream, post: 5154268, member: 71699"] With Pathfinder, 4ed, and Trailblazer all embracing the +3 bonus on class skills with the simpler SP = Lvl rule and 1:1 between C and CC skill cost, the world is in a better place than formerly; and yet I am not fully satisfied. A rule I have been using with good levels of acceptance by players and pleasance in play, is this. [B]A rank costs [U]1 SP[/U]. You can put [U]level+2[/U] SP into a class skill, and [/B][B][U]half-level+1[/U] into a cross-class skill.[/B] What is working well about this is that it allows a bit more satisfaction in one's class skills and it scales. I wanted a character who focussed on a class skill by mid-levels to be unlikely to be out-matched by anyone who did not themselves have that skill as a class skill. -vk [/QUOTE]
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Alternate Skill Acquisition Rule
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