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Alternate Sneak Attack
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<blockquote data-quote="lord_banus" data-source="post: 1169763" data-attributes="member: 9869"><p>I guess my point of view should be clarified. I am taking the view that rogues are a support class like clerics with their large selection of skills. I feel there are enough combat classes as it is and that sneak attack puts them in the same league as the fighter types. This is my viewpoint that other are completely free to disagree with. </p><p></p><p>I have made extensive use of creatures that are crit immune to spice up encounters and it is in fact these occasions that have shown how rogues fit in the support role which started me thinking.</p><p></p><p>Remember that I am not dropping sneak attack. The extra damage from more critical hits is still a large factor. I am also against using large weapons for sneak attack. I run most of my games where common sense overrules the books. Large weapons just dont have the precision for sneak attacks or hitting in vital spots.</p><p></p><p>Perhaps an alternative to this house rule is to rewrite rogue to fit a more supporting role and leave the current rogue as a combat alternative.</p></blockquote><p></p>
[QUOTE="lord_banus, post: 1169763, member: 9869"] I guess my point of view should be clarified. I am taking the view that rogues are a support class like clerics with their large selection of skills. I feel there are enough combat classes as it is and that sneak attack puts them in the same league as the fighter types. This is my viewpoint that other are completely free to disagree with. I have made extensive use of creatures that are crit immune to spice up encounters and it is in fact these occasions that have shown how rogues fit in the support role which started me thinking. Remember that I am not dropping sneak attack. The extra damage from more critical hits is still a large factor. I am also against using large weapons for sneak attack. I run most of my games where common sense overrules the books. Large weapons just dont have the precision for sneak attacks or hitting in vital spots. Perhaps an alternative to this house rule is to rewrite rogue to fit a more supporting role and leave the current rogue as a combat alternative. [/QUOTE]
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Alternate Sneak Attack
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