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Alternate Stats for Initiative [+]
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<blockquote data-quote="Retros_x" data-source="post: 9506726" data-attributes="member: 7033171"><p>When everybody uses their best stat or just their proficiency bonus, everybody has always the same or around the same initiative bonus. Building a "fast" character with fast reactions is not worth it anymore at least in terms of initiative.</p><p></p><p>Furthermore the explanations are lacking. IMO Dex is the only stat that makes sense. WIS is a good contender, but WIS is already the most important "mind" stat, its the DEX equivalent, no need to buff it. Also the "heightened awareness" aspect of WIS is already in use to realize danger: Sense ambushes etc. with perception(WIS). For me "heightened awareness" and "reaction time" are different phases of a combat.</p><p></p><p>INT is for me "slow thinking" (and WIS "fast thinking", in terms of Daniel Kahnemann) and doesnt make sense at all for initiative. Its rational thinking, not gut reactions. Its thinking a problem through, investigating all options etc.</p><p></p><p>The other stats make even less sense, I think DEX is the most fitting contentender. If you want to be better at initiative, you can always take "alert" feature. If you really want to nerf DEX I think you should look in other places. But also DMs need to stop give DEX checks for everything. Its quite common for many DMs to let players use acrobatics where athletics is required, climbing for example. Also if you use encumbrance STR stops becoming a dump stat for non STR-classes. And use monsters with abilities that trigger STR saving throws. If you use STR more, it stops being outshined by DEX so much. (CON needs no buff imo)</p></blockquote><p></p>
[QUOTE="Retros_x, post: 9506726, member: 7033171"] When everybody uses their best stat or just their proficiency bonus, everybody has always the same or around the same initiative bonus. Building a "fast" character with fast reactions is not worth it anymore at least in terms of initiative. Furthermore the explanations are lacking. IMO Dex is the only stat that makes sense. WIS is a good contender, but WIS is already the most important "mind" stat, its the DEX equivalent, no need to buff it. Also the "heightened awareness" aspect of WIS is already in use to realize danger: Sense ambushes etc. with perception(WIS). For me "heightened awareness" and "reaction time" are different phases of a combat. INT is for me "slow thinking" (and WIS "fast thinking", in terms of Daniel Kahnemann) and doesnt make sense at all for initiative. Its rational thinking, not gut reactions. Its thinking a problem through, investigating all options etc. The other stats make even less sense, I think DEX is the most fitting contentender. If you want to be better at initiative, you can always take "alert" feature. If you really want to nerf DEX I think you should look in other places. But also DMs need to stop give DEX checks for everything. Its quite common for many DMs to let players use acrobatics where athletics is required, climbing for example. Also if you use encumbrance STR stops becoming a dump stat for non STR-classes. And use monsters with abilities that trigger STR saving throws. If you use STR more, it stops being outshined by DEX so much. (CON needs no buff imo) [/QUOTE]
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