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Alternate thought - rule of cool is bad for gaming
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<blockquote data-quote="Oofta" data-source="post: 9389536" data-attributes="member: 6801845"><p>I agree that we can't have explicit rules for everything. However, I also think that the way 5E handles things can be fun. It's the presentation and approach that makes it enjoyable. It's also something where my goals as DM have never really changed, even if the exact implementation and style has been modified and evolved over the years. It's also something they will hopefully spend more time on in the new DMG. </p><p></p><p>I guess I just don't see how the DW rules while having a slightly different approach is really that different. Yes, it's a different die, a different modifier, perhaps multiple rolls. But it's still "roll the dice and add modifiers as appropriate." There are a few more predefined structures in DW, that to me doesn't make it superior.</p></blockquote><p></p>
[QUOTE="Oofta, post: 9389536, member: 6801845"] I agree that we can't have explicit rules for everything. However, I also think that the way 5E handles things can be fun. It's the presentation and approach that makes it enjoyable. It's also something where my goals as DM have never really changed, even if the exact implementation and style has been modified and evolved over the years. It's also something they will hopefully spend more time on in the new DMG. I guess I just don't see how the DW rules while having a slightly different approach is really that different. Yes, it's a different die, a different modifier, perhaps multiple rolls. But it's still "roll the dice and add modifiers as appropriate." There are a few more predefined structures in DW, that to me doesn't make it superior. [/QUOTE]
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