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Alternate thought - rule of cool is bad for gaming
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<blockquote data-quote="Remathilis" data-source="post: 9396899" data-attributes="member: 7635"><p>It's bloody weird is what it is. </p><p></p><p>I had a DM who disliked paladins* for the longest time. He never outright banned them, but be damn sure you were going to lose your paladinhood in a Kobayashi Maru sooner rather than later. Of course, if he could have banned the class altogether, but I suspect he enjoyed making them fall enough to leave them on the table. It didn't take long for us to learn to avoid playing them. </p><p></p><p>* He actually disliked a lot of things: thieves (he never ran dungeon crawls so he found them useless), druids (nobody played them to test if he would make them fall too), halflings (every NPC ignored or belittled you) and crossbows (the few times someone got one, the bowstring would snap on a bad roll). The game was mostly filled with human and elf fighters and mages and the occasional other class like a ranger or specialty priest).</p></blockquote><p></p>
[QUOTE="Remathilis, post: 9396899, member: 7635"] It's bloody weird is what it is. I had a DM who disliked paladins* for the longest time. He never outright banned them, but be damn sure you were going to lose your paladinhood in a Kobayashi Maru sooner rather than later. Of course, if he could have banned the class altogether, but I suspect he enjoyed making them fall enough to leave them on the table. It didn't take long for us to learn to avoid playing them. * He actually disliked a lot of things: thieves (he never ran dungeon crawls so he found them useless), druids (nobody played them to test if he would make them fall too), halflings (every NPC ignored or belittled you) and crossbows (the few times someone got one, the bowstring would snap on a bad roll). The game was mostly filled with human and elf fighters and mages and the occasional other class like a ranger or specialty priest). [/QUOTE]
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Alternate thought - rule of cool is bad for gaming
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