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<blockquote data-quote="Bayonet_Chris" data-source="post: 4365422" data-attributes="member: 34405"><p><strong>APL encounters</strong></p><p></p><p>See, I find that encounters set for APL are not a challenge. My players regularly rip through encounters scaled at APL+1 and above, so I have to find ways to push them. </p><p> </p><p>For example, I have three encounters planned for the day (modified KOTS)</p><p> </p><p>The first was the kobold ambush: 5 lvl 1 players vs. 750 XP (APL+2). It was originally a 625 XP encounter with an ambush, but two of the players detected it in time. They turned the tables quickly (Wizard used daily to stop the Dragon Shields in their tracks) and I ended up throwing in an extra dragonshield just to give them a fight. Didn't matter.</p><p> </p><p>Kobold Lair (outside ) - 6 lvl 1 players (everyone there) vs. 700 XP (~ APL+1). The wizard got roughed up a bit, but they still aren't heavily taxed. The players had a bit of surprise here, but again a daily power (the warlock, who rolled three 10s on his damage against the Wyrm Priest) turned a tough encounter into a bit of a laugher.</p><p> </p><p>They're going into the lair on Thursday - 6 lvl 1 vs. 1250 XP (~APL+4). I've changed the encounter to include an elite wyrm priest and a black dragon (the new irontooth) because a couple of them have played this encounter before. They all have a reasonable amount of healing surges left, just got an action point for the milestone, and they're only down 2 of their 6 available dailies (the wizard used his in the ambush, the warlock used his outside the lair). I suppose I could bump it up to APL+5 (1500 XP) and see how they handle it. It would be fun to see.</p></blockquote><p></p>
[QUOTE="Bayonet_Chris, post: 4365422, member: 34405"] [b]APL encounters[/b] See, I find that encounters set for APL are not a challenge. My players regularly rip through encounters scaled at APL+1 and above, so I have to find ways to push them. For example, I have three encounters planned for the day (modified KOTS) The first was the kobold ambush: 5 lvl 1 players vs. 750 XP (APL+2). It was originally a 625 XP encounter with an ambush, but two of the players detected it in time. They turned the tables quickly (Wizard used daily to stop the Dragon Shields in their tracks) and I ended up throwing in an extra dragonshield just to give them a fight. Didn't matter. Kobold Lair (outside ) - 6 lvl 1 players (everyone there) vs. 700 XP (~ APL+1). The wizard got roughed up a bit, but they still aren't heavily taxed. The players had a bit of surprise here, but again a daily power (the warlock, who rolled three 10s on his damage against the Wyrm Priest) turned a tough encounter into a bit of a laugher. They're going into the lair on Thursday - 6 lvl 1 vs. 1250 XP (~APL+4). I've changed the encounter to include an elite wyrm priest and a black dragon (the new irontooth) because a couple of them have played this encounter before. They all have a reasonable amount of healing surges left, just got an action point for the milestone, and they're only down 2 of their 6 available dailies (the wizard used his in the ambush, the warlock used his outside the lair). I suppose I could bump it up to APL+5 (1500 XP) and see how they handle it. It would be fun to see. [/QUOTE]
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