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<blockquote data-quote="Staffan" data-source="post: 7583743" data-attributes="member: 907"><p>A thing to consider if you want to make a different XP system is that the current setup is designed so different levels take different amounts of time. <a href="https://drive.google.com/open?id=16ItUlzyxBOoe0XQqfDq3TgQsx_hrdWB59Izzcs1oprE" target="_blank">Here's a spreadsheet</a> showing the XP needed for various levels, how many XP each character gets for a Medium or Hard encounter by the DMG guidelines, and how many of those it would take to level. Looking at Medium encounters, the system suggests 6 of those for 1st and 2nd level, 12 for 3rd level, and then about 15 per level up to 9th level, with 10th taking slightly longer at about 18. After that, it speeds up, with about 10 encounters per level.</p><p></p><p>Now, this is not a perfect representation, because the XP-per-encounter guidelines are based on number-of-foes-adjusted XP which are only supposed to be used to judge difficulty, to actually be awarded (e.g. 4 orcs at 100 XP each are considered 800 XP when determining difficulty, but only grant 400 XP when defeated) and one might surmise that higher-level battles would have more minions involved. But it does show that the first few levels are supposed to fly by, then slow down, and then speed up a little at tier 3-4.</p><p></p><p>Of course, when making your own XP/level/milestone system you can do whatever you want, but I think it helps to know what the original system actually does before replacing it, so you can make an informed decision about whether or not to keep this feature.</p></blockquote><p></p>
[QUOTE="Staffan, post: 7583743, member: 907"] A thing to consider if you want to make a different XP system is that the current setup is designed so different levels take different amounts of time. [URL="https://drive.google.com/open?id=16ItUlzyxBOoe0XQqfDq3TgQsx_hrdWB59Izzcs1oprE"]Here's a spreadsheet[/URL] showing the XP needed for various levels, how many XP each character gets for a Medium or Hard encounter by the DMG guidelines, and how many of those it would take to level. Looking at Medium encounters, the system suggests 6 of those for 1st and 2nd level, 12 for 3rd level, and then about 15 per level up to 9th level, with 10th taking slightly longer at about 18. After that, it speeds up, with about 10 encounters per level. Now, this is not a perfect representation, because the XP-per-encounter guidelines are based on number-of-foes-adjusted XP which are only supposed to be used to judge difficulty, to actually be awarded (e.g. 4 orcs at 100 XP each are considered 800 XP when determining difficulty, but only grant 400 XP when defeated) and one might surmise that higher-level battles would have more minions involved. But it does show that the first few levels are supposed to fly by, then slow down, and then speed up a little at tier 3-4. Of course, when making your own XP/level/milestone system you can do whatever you want, but I think it helps to know what the original system actually does before replacing it, so you can make an informed decision about whether or not to keep this feature. [/QUOTE]
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