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<blockquote data-quote="5ekyu" data-source="post: 7583843" data-attributes="member: 6919838"><p>My campaign rule is tierx3-4 sessions is a level. </p><p></p><p>Current game started at 2nd, advanced to third after three, then to fourth after four (good break point.) </p><p></p><p>Now at 4th we actually hit a major multi-session challenge after 3 sessions and so we are waiting for that "three-session challenge" to end before we trip the level up to 5th. At that point tho, they will already be a session or two in towards 6th... but the journey from 5th to 6th will be six to eight sessions...</p><p></p><p>The reason we slow it down at 5th is that when we do faster pacing you rarely even get to use all your new toys once before you level up again. We want to see in play enough play sessions and challenges to get to use and get used to your new stuff for a level before you are leveling up more stuff. </p><p></p><p>otherwise, some of your gains from 5th may get spotlight-wise and in your own perception kinda lost in the shuffle by a quick 6th, etc. </p><p></p><p>Now, that said, our sessions are barely three hours long and tend to not include tons of combat scenes every session, so thats part of the reason we really liike having a few more sessions to let you "break in" your new stuff and let that "new level smell" get a good airing out.</p><p></p><p>That said, my special challenge "graduation day" from tier-1 to tier-2 to round out their level 4 to level 5 advancement is going great so far. They have gone through the prelims, the mid-card and are staring at the main event now and wondering "how the heck are we gonna pull this off?" and the real key to it may be the social encounters along the way. i think the ranger may be the only PC left with more than one spell slot and any HD left unspent as they finally stare into the defiled temple and the corrupted priestess with that severed head and infernal staff.</p><p></p><p>What could go wrong?</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7583843, member: 6919838"] My campaign rule is tierx3-4 sessions is a level. Current game started at 2nd, advanced to third after three, then to fourth after four (good break point.) Now at 4th we actually hit a major multi-session challenge after 3 sessions and so we are waiting for that "three-session challenge" to end before we trip the level up to 5th. At that point tho, they will already be a session or two in towards 6th... but the journey from 5th to 6th will be six to eight sessions... The reason we slow it down at 5th is that when we do faster pacing you rarely even get to use all your new toys once before you level up again. We want to see in play enough play sessions and challenges to get to use and get used to your new stuff for a level before you are leveling up more stuff. otherwise, some of your gains from 5th may get spotlight-wise and in your own perception kinda lost in the shuffle by a quick 6th, etc. Now, that said, our sessions are barely three hours long and tend to not include tons of combat scenes every session, so thats part of the reason we really liike having a few more sessions to let you "break in" your new stuff and let that "new level smell" get a good airing out. That said, my special challenge "graduation day" from tier-1 to tier-2 to round out their level 4 to level 5 advancement is going great so far. They have gone through the prelims, the mid-card and are staring at the main event now and wondering "how the heck are we gonna pull this off?" and the real key to it may be the social encounters along the way. i think the ranger may be the only PC left with more than one spell slot and any HD left unspent as they finally stare into the defiled temple and the corrupted priestess with that severed head and infernal staff. What could go wrong? [/QUOTE]
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