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<blockquote data-quote="darkrose50" data-source="post: 7584602" data-attributes="member: 70793"><p>Leveling from 1 to 3 should likely be quick, and then slow down. Looking at the XP table this seems baked in. The flat rare leveling systems should take this into consideration. </p><p>[*] I like the idea of playing archeologists of treasure hunters where XP was determined by the value of unearthed ancient treasure.</p><p>[*] I like the idea that it takes a number of years times the new level attained. I think that different classes would have differing multipliers, but I think that this as a good way to measure classes, especially wizards.</p><p></p><p>Figure that if a wizard was the equivalent of a fully trained medical doctor (30-ish) . . . then . . .</p><p></p><p>L1 = 1-year of experience . . . Undergraduate Degree [age 22]</p><p>L2 = 3-years of experience . . . Masters Degree [age 24]</p><p>L3 = 6-years of experience . . . Doctoral Degree [age 30]</p><p>L4 = 10-years of experience . . . [age 40]</p><p>L5 = 15-years of experience . . . [age 55] . . . under this thinking a fireball tossing wizard would normally be around 55-years-old.</p><p></p><p>. . . but these are heroes. I like to think that heroes would level advance quicker than their non-hero brethren.</p><p> <space></p><p>[*] I also like the idea of having a winter downtime as a minimum in order to level in order to age a year (perhaps starting at level 4).</p></blockquote><p></p>
[QUOTE="darkrose50, post: 7584602, member: 70793"] Leveling from 1 to 3 should likely be quick, and then slow down. Looking at the XP table this seems baked in. The flat rare leveling systems should take this into consideration. [*] I like the idea of playing archeologists of treasure hunters where XP was determined by the value of unearthed ancient treasure. [*] I like the idea that it takes a number of years times the new level attained. I think that different classes would have differing multipliers, but I think that this as a good way to measure classes, especially wizards. Figure that if a wizard was the equivalent of a fully trained medical doctor (30-ish) . . . then . . . L1 = 1-year of experience . . . Undergraduate Degree [age 22] L2 = 3-years of experience . . . Masters Degree [age 24] L3 = 6-years of experience . . . Doctoral Degree [age 30] L4 = 10-years of experience . . . [age 40] L5 = 15-years of experience . . . [age 55] . . . under this thinking a fireball tossing wizard would normally be around 55-years-old. . . . but these are heroes. I like to think that heroes would level advance quicker than their non-hero brethren. <space> [*] I also like the idea of having a winter downtime as a minimum in order to level in order to age a year (perhaps starting at level 4). [/QUOTE]
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