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General Tabletop Discussion
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Alternative Armor as DR System?
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<blockquote data-quote="BiggusGeekus" data-source="post: 2109130" data-attributes="member: 1014"><p>You've just made <em>mending</em> the most important spell in the game.</p><p></p><p>Now, mending will only cover objects up to 1lb. But its a level 0 spell. The very first thing I would do as a wizard player is ask for a level 1 <em>Greater Mending</em>. Heck. Even level 2. Then I'd take some magic item creation feat and make it very clear to the rest of the party that they owe me big time. Now we have full DR for every combat. Huzzah!</p><p></p><p>The core problem is that D&D is essentially high fantasy. You can do low fantasy with it (c.f. <em>Midnight</em>, <em>Grim Tales</em>) but the system is high fantasy. That's why we have guys in plate armor dodging attacks like Neo in the Matrix. </p><p></p><p>Possible suggestions:</p><p>1) Armor is only damaged from a critical strike</p><p>2) The most AC can be lowered is 3</p><p>3) Make the saving throw for magic armor really easy. That stuff is expensive. Later in the game, you may as well just kill a fighter off when you take his armor.</p><p></p><p></p><p>This still makes <em>Greater Mending</em> a smart move, the rate of return is lower though. But you're still sticking it to the armor-wearing classes. Honesly, if I was a player, I'd be a monk.</p></blockquote><p></p>
[QUOTE="BiggusGeekus, post: 2109130, member: 1014"] You've just made [i]mending[/i] the most important spell in the game. Now, mending will only cover objects up to 1lb. But its a level 0 spell. The very first thing I would do as a wizard player is ask for a level 1 [i]Greater Mending[/i]. Heck. Even level 2. Then I'd take some magic item creation feat and make it very clear to the rest of the party that they owe me big time. Now we have full DR for every combat. Huzzah! The core problem is that D&D is essentially high fantasy. You can do low fantasy with it (c.f. [i]Midnight[/i], [i]Grim Tales[/i]) but the system is high fantasy. That's why we have guys in plate armor dodging attacks like Neo in the Matrix. Possible suggestions: 1) Armor is only damaged from a critical strike 2) The most AC can be lowered is 3 3) Make the saving throw for magic armor really easy. That stuff is expensive. Later in the game, you may as well just kill a fighter off when you take his armor. This still makes [i]Greater Mending[/i] a smart move, the rate of return is lower though. But you're still sticking it to the armor-wearing classes. Honesly, if I was a player, I'd be a monk. [/QUOTE]
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Alternative Armor as DR System?
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