Mathew_Freeman
Adventurer
The default (by which I mean 'iconic', 'assumed' or other such phrases) assumption for D&D is:
One fighter
One cleric
One wizard
One rogue
Subsitute sorcerer for wizard if you really want to.
I was wondering, with the new PrC's in the 3.5e manual, how well this party would do in comparison:
Arcane Trickster (wizard/rogue)
Eldritch Knight (fighter/wizard)
Mystic Theurge (cleric/wizard)
Shadowdancer (fighter/rogue)
My guess is that, like most things, you'd be giving up sheer power for more flexibility. It'd be an interesting experiment, though. I guess that at low levels the more specialised party might have the advantage, but at higher levels I think the second group would have the advantage. They're tough in a stand up fight, but give them time and they're incredibly nasty. I would imagine it'd be a bit of a headache for the DM.
What do people think? Which party would you rather play in? Which would you rather go up against? Also, feel free to substitute other multiclass style PrC's if you want.
One fighter
One cleric
One wizard
One rogue
Subsitute sorcerer for wizard if you really want to.

I was wondering, with the new PrC's in the 3.5e manual, how well this party would do in comparison:
Arcane Trickster (wizard/rogue)
Eldritch Knight (fighter/wizard)
Mystic Theurge (cleric/wizard)
Shadowdancer (fighter/rogue)
My guess is that, like most things, you'd be giving up sheer power for more flexibility. It'd be an interesting experiment, though. I guess that at low levels the more specialised party might have the advantage, but at higher levels I think the second group would have the advantage. They're tough in a stand up fight, but give them time and they're incredibly nasty. I would imagine it'd be a bit of a headache for the DM.
What do people think? Which party would you rather play in? Which would you rather go up against? Also, feel free to substitute other multiclass style PrC's if you want.