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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Alternative Epic System for 3.5e
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<blockquote data-quote="John98GR" data-source="post: 9656290" data-attributes="member: 7052121"><p>Thanks for the reply and in hindsight several (perhaps most of them actually) are not cleanly written. In my defence however, they are samples and more like guidelines for how a DM would go about making these. Regardless, I'm glad someone who frequents Eternity Publishing showed interest with my draft.</p><p></p><p>Death Blow: Depends on how lethal you wish to make your martials, ranged or otherwise.</p><p>Maximize Damage: I should have made it clear that it maximizes damage under ALL circumstances (Epic vs Epic, etc).</p><p>Epic Magic: An oversight on my part, and tbh, I've already re-written this particular Boon.</p><p>Karmic Damage: There should be a clause for "Unless you specifically not want it to" or something <img class="smilie smilie--emoji" alt="😅" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f605.png" title="Grinning face with sweat :sweat_smile:" data-shortname=":sweat_smile:" loading="lazy" width="64" height="64" /></p><p>Dead Magic: Perhaps a clause akin to Spell Resistance, "You can suppress this effect as a Standard Action". Otherwise, I could argue its a two-edged blade (and my intention for it), a sort of "There will no magic in this fight, buddy" kind of deal.</p><p>Epic Talent: I was implying that yes it also works on PRCs since I mentioned them in the Boon, but perhaps I should be more clear.</p><p>Epic Talent, again: I believe I stated that Epic Talent specifically doesn't give you feats (as per a normal level up) and purely only class features. If you meant "Expanded Training", I meant three general feats as in the ones you would 'normally' gain every 3 levels ups.</p></blockquote><p></p>
[QUOTE="John98GR, post: 9656290, member: 7052121"] Thanks for the reply and in hindsight several (perhaps most of them actually) are not cleanly written. In my defence however, they are samples and more like guidelines for how a DM would go about making these. Regardless, I'm glad someone who frequents Eternity Publishing showed interest with my draft. Death Blow: Depends on how lethal you wish to make your martials, ranged or otherwise. Maximize Damage: I should have made it clear that it maximizes damage under ALL circumstances (Epic vs Epic, etc). Epic Magic: An oversight on my part, and tbh, I've already re-written this particular Boon. Karmic Damage: There should be a clause for "Unless you specifically not want it to" or something 😅 Dead Magic: Perhaps a clause akin to Spell Resistance, "You can suppress this effect as a Standard Action". Otherwise, I could argue its a two-edged blade (and my intention for it), a sort of "There will no magic in this fight, buddy" kind of deal. Epic Talent: I was implying that yes it also works on PRCs since I mentioned them in the Boon, but perhaps I should be more clear. Epic Talent, again: I believe I stated that Epic Talent specifically doesn't give you feats (as per a normal level up) and purely only class features. If you meant "Expanded Training", I meant three general feats as in the ones you would 'normally' gain every 3 levels ups. [/QUOTE]
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Alternative Epic System for 3.5e
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