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*Pathfinder & Starfinder
Alternative Feat Concept [Scaling Feat Chains]
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<blockquote data-quote="Nyaricus" data-source="post: 2551510" data-attributes="member: 35678"><p><u><strong>Weapon Specialization Feat Chain</strong></u></p><p><strong>Weapon Specialization</strong> (prereqs: Weapon Focus with weapon, BAB +4) | (benefit: +2 damage bonus with chosen weapon).</p><p><strong>Improved Weapon Specialization</strong> (prereqs: Improved Weapon Focus, Weapon Focus, Weapon Specialization with weapon, BAB +9) | (benefit: +4 damage bonus with chosen weapon).</p><p><strong>Greater Weapon Specialization</strong> (prereqs: Greater Weapon Focus, Improved Weapon Focus, Weapon Focus, Improved Weapon Specialization, Weapon Specialization with weapon, BAB +14) | (benefit: +6 damage bonus with chosen weapon).</p><p><strong>Weapon Specialization Mastery</strong> (prereqs: Greater Weapon Focus, Improved Weapon Focus, Weapon Focus, Greater Weapon Specialization, Improved Weapon Specialization, Weapon Specialization with weapon, BAB +19) | (benefit: +10 damage bonus with chosen weapon).</p><p>*not stackable, it overlaps previous version.</p><p></p><p><u><strong>Toughness Feat Chain</strong></u></p><p><strong>Toughness</strong> (prereqs: Con +13) | (benefit: you automatically gain +3 Hit Points*)</p><p><strong>Improved Toughness</strong> (pre-reqs: Con +15, Toughness) | (benefit: you automatically gain +6 Hit Points*)</p><p><strong>Greater Toughness</strong> (pre-reqs: Con +17, Improved Toughness, Toughness) | (benefit: you automatically gain +9 Hit Points*)</p><p><strong>Toughness Mastery</strong> (pre-reqs: Con +19, Greater Toughness, Improved Toughness, Toughness) | (benefit: you automatically gain +15 Hit Points*)</p><p><em>*these bonus hitponts all stack; they do not over-lap one another</em></p><p></p><p><u><strong>Dodge Feat Chain</strong></u></p><p><strong>Dodge</strong> (prereqs: Dex +13) | (benefit: you gain a +1 dodge bonus to AC* versus on opponent)</p><p><strong>Improved Dodge</strong> (pre-reqs: Dex +15, Dodge) | (benefit: you gain either a +2 Dodge bonus to AC* versus one opponent, or a +1 dodge Bonus to AC versus 2 opponents)</p><p><strong>Greater Dodge</strong> (pre-reqs: Dex +17, Dodge, Improved Dodge) | (benefit: you gain either a +3 Dodge bonus to AC* versus one opponent a +1 dodge Bonus to AC versus 3 opponents, or a +2 dodge bonus versus one and two +1 dodge bonuses versus two others)</p><p><strong>Dodge Mastery</strong> (prereqs: Dex +19, Dodge, Greater Dodge, Improved Dodge) | (benefit: you gain a +5 Dodge bonus to AC* which may be disperessed among your opponents as you wish.)</p><p><em>*these dodge bonuses to AC do not stack, when you gain the next feat in the chain, its bonus dodge value to AC overlaps the older version</em></p><p></p><p>******************************</p><p><strong>EDIT:</strong></p><p>questions i want considered > should there perhaps be a Ref prereq for the dodge chain, and a Fort prereq for the Toughness chain? I know that the improved toughness in CW had a Fort +2 prereq, but do you think that would be a good idea for this??</p></blockquote><p></p>
[QUOTE="Nyaricus, post: 2551510, member: 35678"] [U][B]Weapon Specialization Feat Chain[/B][/U] [B]Weapon Specialization[/B] (prereqs: Weapon Focus with weapon, BAB +4) | (benefit: +2 damage bonus with chosen weapon). [B]Improved Weapon Specialization[/B] (prereqs: Improved Weapon Focus, Weapon Focus, Weapon Specialization with weapon, BAB +9) | (benefit: +4 damage bonus with chosen weapon). [B]Greater Weapon Specialization[/B] (prereqs: Greater Weapon Focus, Improved Weapon Focus, Weapon Focus, Improved Weapon Specialization, Weapon Specialization with weapon, BAB +14) | (benefit: +6 damage bonus with chosen weapon). [B]Weapon Specialization Mastery[/B] (prereqs: Greater Weapon Focus, Improved Weapon Focus, Weapon Focus, Greater Weapon Specialization, Improved Weapon Specialization, Weapon Specialization with weapon, BAB +19) | (benefit: +10 damage bonus with chosen weapon). *not stackable, it overlaps previous version. [U][B]Toughness Feat Chain[/B][/U] [B]Toughness[/B] (prereqs: Con +13) | (benefit: you automatically gain +3 Hit Points*) [B]Improved Toughness[/B] (pre-reqs: Con +15, Toughness) | (benefit: you automatically gain +6 Hit Points*) [B]Greater Toughness[/B] (pre-reqs: Con +17, Improved Toughness, Toughness) | (benefit: you automatically gain +9 Hit Points*) [B]Toughness Mastery[/B] (pre-reqs: Con +19, Greater Toughness, Improved Toughness, Toughness) | (benefit: you automatically gain +15 Hit Points*) [I]*these bonus hitponts all stack; they do not over-lap one another[/I] [U][B]Dodge Feat Chain[/B][/U] [B]Dodge[/B] (prereqs: Dex +13) | (benefit: you gain a +1 dodge bonus to AC* versus on opponent) [B]Improved Dodge[/B] (pre-reqs: Dex +15, Dodge) | (benefit: you gain either a +2 Dodge bonus to AC* versus one opponent, or a +1 dodge Bonus to AC versus 2 opponents) [B]Greater Dodge[/B] (pre-reqs: Dex +17, Dodge, Improved Dodge) | (benefit: you gain either a +3 Dodge bonus to AC* versus one opponent a +1 dodge Bonus to AC versus 3 opponents, or a +2 dodge bonus versus one and two +1 dodge bonuses versus two others) [B]Dodge Mastery[/B] (prereqs: Dex +19, Dodge, Greater Dodge, Improved Dodge) | (benefit: you gain a +5 Dodge bonus to AC* which may be disperessed among your opponents as you wish.) [I]*these dodge bonuses to AC do not stack, when you gain the next feat in the chain, its bonus dodge value to AC overlaps the older version[/I] ****************************** [B]EDIT:[/B] questions i want considered > should there perhaps be a Ref prereq for the dodge chain, and a Fort prereq for the Toughness chain? I know that the improved toughness in CW had a Fort +2 prereq, but do you think that would be a good idea for this?? [/QUOTE]
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