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General Tabletop Discussion
*Pathfinder & Starfinder
Alternative Feat Concept [Scaling Feat Chains]
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<blockquote data-quote="NexusX" data-source="post: 2710471" data-attributes="member: 27658"><p>Glad to see I'm not the only one who thinks there are too many feats when there should be Feat Families (or whatever you call them in your campaign). I've been grouping and renaming feats ever since 3.0 came out and I couldn't find those great 2nd Edition Weapon Specialization feat tree like thingy they used to have in the original Unearthed Arcana. I never could keep track of all the different feats, so I started grouping them, making them more manageable, kind of like you guys are doing here. I ran out of time and never finished fleshing the system out. You guys have some neat ideas. In my mind, feat chains or feat trees/families whatever, of related feats is the only way to go.</p><p></p><p>It also has the byproduct of showing us where feats could use expanding (those feats that only have 1 or 2 in the tree). We don't need 90 million combat feats, but several feat chains would be nice, organized and manageable. Since my version was inspired by the 2nd Edition rules, I had my 5 ranks and named them Proficient, Specialization, Double Specialization, Expert and Master ... but the naming isn't as important as consistency in naming. Hats off to you guys for exploring this needed area!</p><p></p><p>NexusX</p></blockquote><p></p>
[QUOTE="NexusX, post: 2710471, member: 27658"] Glad to see I'm not the only one who thinks there are too many feats when there should be Feat Families (or whatever you call them in your campaign). I've been grouping and renaming feats ever since 3.0 came out and I couldn't find those great 2nd Edition Weapon Specialization feat tree like thingy they used to have in the original Unearthed Arcana. I never could keep track of all the different feats, so I started grouping them, making them more manageable, kind of like you guys are doing here. I ran out of time and never finished fleshing the system out. You guys have some neat ideas. In my mind, feat chains or feat trees/families whatever, of related feats is the only way to go. It also has the byproduct of showing us where feats could use expanding (those feats that only have 1 or 2 in the tree). We don't need 90 million combat feats, but several feat chains would be nice, organized and manageable. Since my version was inspired by the 2nd Edition rules, I had my 5 ranks and named them Proficient, Specialization, Double Specialization, Expert and Master ... but the naming isn't as important as consistency in naming. Hats off to you guys for exploring this needed area! NexusX [/QUOTE]
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Alternative Feat Concept [Scaling Feat Chains]
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