Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Alternative HP systems and other altered d20 mechanics
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Upper_Krust" data-source="post: 251151" data-attributes="member: 326"><p>Hello there! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p> </p><p></p><p>Depends on a number of factors I suppose.</p><p></p><p> </p><p></p><p>It could work like that I suppose!?</p><p></p><p></p><p></p><p>Agreed.</p><p></p><p> </p><p></p><p>Absolutely.</p><p></p><p> </p><p></p><p>You are starting to complicate matters unnecessarily though.</p><p></p><p> </p><p></p><p>That seems a bit arbitrary.</p><p></p><p> </p><p></p><p>Actually I was thinking that skill (BAB) would add to damage.</p><p></p><p> </p><p></p><p>Remember that 'scratches' would add up.</p><p></p><p></p><p></p><p>Not really. HP = Mass. Strength (Bonus) also adds to HP.</p><p></p><p>Iron Golem. (says 5000lb in the book, but I think 10,000lbs is closer, I had this worked out a few days ago but can't find those particular notes so this is <em>ad hoc</em>.)</p><p></p><p>10,000lbs</p><p>1000hp (+245 STR)</p><p>Str 500</p><p>AV ...?</p><p></p><p>The question of AV needs addressing. Offhand I am unsure how to treat Armour beyond one staple factor, that it will protect against a typical blow. </p><p></p><p>A kevlar vest will stop an assault rifle round.</p><p></p><p>A human in platemail should be protected against a typical attack from another human. </p><p></p><p>I estimate that platemail is (on average 1/4 inch thick). If we scale this up a M1A1 Abrams Tank should offer protection against an equal tanks armament. 120mm Cannon. Without going into details I worked out that a 120mm Cannon should deliver (approx.) 105,000* damage on an average strike. Therefore its armour should be beyond this figure. Yet the armour is only about 4 inches thick at best*.</p><p></p><p>So if 4 inches of (iron) armour give DR 105,000+ what DR do we assign to an Iron Golem? Which could have cross-sections of 4 inch radius on its arms (let alone legs and torso). </p><p></p><p>*I am factoring that advances like Chobham armour will be balanced by similar improvements to Tank rounds.</p><p></p><p> </p><p></p><p>I am sure I explained this in one of my previous posts. Pound for pound dwarves are (typically) stronger than humans. (remember its Mass + STR = hp)</p><p></p><p> </p><p></p><p>Stone giant flesh is more dense than other giantish subtypes.</p><p></p><p> </p><p></p><p>Well Stone Giants have internal organs I would envision.</p><p></p><p> </p><p></p><p>If he weighed the same and had roughly the same physical dimensions he would have comparative strength.</p><p></p><p>His skin could grant protection equal to leather armour (or better?)</p><p></p><p></p><p></p><p>Constitution is bugging me (I must admit). But I think I have your above problems already covered.</p><p></p><p>Perhaps constitution could be treated as 'Toughness' (in effect Natural Damage Reduction)...?</p><p></p><p>However, hit points should still be relative to Mass (as far as I can see).</p><p></p><p></p><p></p><p>I wasn't worrying over it, seems okay to me... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>For which I already corrected the Size Modifiers to +4/+16/+64/+256</p><p></p><p></p><p></p><p>Already represented by Mass + STR (bonus).</p><p></p><p></p><p></p><p>I like the idea that Toughness (incorporating Natural Armour) may replace CON.</p><p></p><p></p><p></p><p>I am warming the the idea that CON should become Natural Armour/Damage Reduction of some description.</p><p></p><p></p><p></p><p>I don't recall we ever saw Tordek or Luke actually getting bitten though!? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>Also, Luke was probably using his Force Powers to avoid the pain of the Rancors embrace.</p><p></p><p>Tordek probably leapt onto the dragons head from a precipice to make a called shot critical hit on its head. No one in their right mind is going to jump into a dragons mouth to heroically strike at it.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 251151, member: 326"] Hello there! :) Depends on a number of factors I suppose. It could work like that I suppose!? Agreed. Absolutely. You are starting to complicate matters unnecessarily though. That seems a bit arbitrary. Actually I was thinking that skill (BAB) would add to damage. Remember that 'scratches' would add up. Not really. HP = Mass. Strength (Bonus) also adds to HP. Iron Golem. (says 5000lb in the book, but I think 10,000lbs is closer, I had this worked out a few days ago but can't find those particular notes so this is [i]ad hoc[/i].) 10,000lbs 1000hp (+245 STR) Str 500 AV ...? The question of AV needs addressing. Offhand I am unsure how to treat Armour beyond one staple factor, that it will protect against a typical blow. A kevlar vest will stop an assault rifle round. A human in platemail should be protected against a typical attack from another human. I estimate that platemail is (on average 1/4 inch thick). If we scale this up a M1A1 Abrams Tank should offer protection against an equal tanks armament. 120mm Cannon. Without going into details I worked out that a 120mm Cannon should deliver (approx.) 105,000* damage on an average strike. Therefore its armour should be beyond this figure. Yet the armour is only about 4 inches thick at best*. So if 4 inches of (iron) armour give DR 105,000+ what DR do we assign to an Iron Golem? Which could have cross-sections of 4 inch radius on its arms (let alone legs and torso). *I am factoring that advances like Chobham armour will be balanced by similar improvements to Tank rounds. I am sure I explained this in one of my previous posts. Pound for pound dwarves are (typically) stronger than humans. (remember its Mass + STR = hp) Stone giant flesh is more dense than other giantish subtypes. Well Stone Giants have internal organs I would envision. If he weighed the same and had roughly the same physical dimensions he would have comparative strength. His skin could grant protection equal to leather armour (or better?) Constitution is bugging me (I must admit). But I think I have your above problems already covered. Perhaps constitution could be treated as 'Toughness' (in effect Natural Damage Reduction)...? However, hit points should still be relative to Mass (as far as I can see). I wasn't worrying over it, seems okay to me... ;) For which I already corrected the Size Modifiers to +4/+16/+64/+256 Already represented by Mass + STR (bonus). I like the idea that Toughness (incorporating Natural Armour) may replace CON. I am warming the the idea that CON should become Natural Armour/Damage Reduction of some description. I don't recall we ever saw Tordek or Luke actually getting bitten though!? :p Also, Luke was probably using his Force Powers to avoid the pain of the Rancors embrace. Tordek probably leapt onto the dragons head from a precipice to make a called shot critical hit on its head. No one in their right mind is going to jump into a dragons mouth to heroically strike at it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Alternative HP systems and other altered d20 mechanics
Top