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<blockquote data-quote="Fabio Andrea Rossi" data-source="post: 6635143" data-attributes="member: 67378"><p>If you ask me, I agree with you: keep it simple and fast. I would do it like this, well, actually I am doing it like this:</p><p></p><p>- one card per PC;</p><p>- one card per "kind of monster" (Big Baddie, Undead, Minion...the more the better as long as it's easy for you to sort)</p><p>- one single "JOLLY/JESTER/ACE/SUPER QUICK" extra card per EXCEPTIONALLY FAST monsters (more based on lore than +x dex bonus) to be used very rarely in case one of the monsters is a Quickling or similar very fast enemy;</p><p>- one extra card per "PC who really invests in quickness" which as per now I'm limiting to ALERT talent or Advantage on initiative. </p><p></p><p></p><p>My 2 cents...it could certainly work by having more cards. A quick way to have more cards without bogging too much would be to get 2 cards per PC or Enemy who goes beyond a certain +x to initiative, I suggest +5, be it per DEX bonus, spell or other things.</p><p></p><p>I would not use more than two cards per character (like you don't stack advantage).</p><p></p><p> Nearly forgetting...great cards!</p></blockquote><p></p>
[QUOTE="Fabio Andrea Rossi, post: 6635143, member: 67378"] If you ask me, I agree with you: keep it simple and fast. I would do it like this, well, actually I am doing it like this: - one card per PC; - one card per "kind of monster" (Big Baddie, Undead, Minion...the more the better as long as it's easy for you to sort) - one single "JOLLY/JESTER/ACE/SUPER QUICK" extra card per EXCEPTIONALLY FAST monsters (more based on lore than +x dex bonus) to be used very rarely in case one of the monsters is a Quickling or similar very fast enemy; - one extra card per "PC who really invests in quickness" which as per now I'm limiting to ALERT talent or Advantage on initiative. My 2 cents...it could certainly work by having more cards. A quick way to have more cards without bogging too much would be to get 2 cards per PC or Enemy who goes beyond a certain +x to initiative, I suggest +5, be it per DEX bonus, spell or other things. I would not use more than two cards per character (like you don't stack advantage). Nearly forgetting...great cards! [/QUOTE]
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