TheWanderingMage
First Post
I had a thought about an alternative leveling system. I personally like a slower progression path, time to really feel the pain of being a low level character so becoming high level is all that more awesome, which lead me to think of an alternative leveling method, that I think would be cool with or without requiring more overall xp...My thought was to add essentially half levels and double the xp requirements.On top of this at every level (or half level) you could choose to either gain a level worth of HPs OR to progress to the next level for purposes of all other benefits. There is no restriction on how many levels you choose 1 or the other in a row, except that by level "40" you have to have 20 levels of HPs and 20 of skills/powers. I think players would self balance the requirements anyways (for instance you could be essentially a level 5 character with level 10 powers, but you would have the HPs of a level 1 character, which would naturally not work out).Any thoughts?