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<blockquote data-quote="The Crimson Binome" data-source="post: 6670651" data-attributes="member: 6775031"><p>For a wizard, access to the next level of spells (and additional spells per day) vastly outweighs the benefit of ~10HP (especially if you have a cleric level, and can turn those extra spell slots into Cure spells), and yet there may be times where the weaker character (who chose HP instead of caster level) will survive something from which the more powerful character (all spells, no HP) would perish.</p><p></p><p>As a player, that's really not a fun situation where you would wish to find yourself. It's also going against one of the major strengths of a level-based system, where you can use the level to give each character a minimum degree of survivability, which would otherwise be a sub-optimal choice if you were playing a free-form system.</p><p></p><p>If nothing else, I would suggest tying the Proficiency bonus to the hit dice instead of grouping it in with the other benefits. That might give spellcasters slightly more reason to not improve their spellcasting.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6670651, member: 6775031"] For a wizard, access to the next level of spells (and additional spells per day) vastly outweighs the benefit of ~10HP (especially if you have a cleric level, and can turn those extra spell slots into Cure spells), and yet there may be times where the weaker character (who chose HP instead of caster level) will survive something from which the more powerful character (all spells, no HP) would perish. As a player, that's really not a fun situation where you would wish to find yourself. It's also going against one of the major strengths of a level-based system, where you can use the level to give each character a minimum degree of survivability, which would otherwise be a sub-optimal choice if you were playing a free-form system. If nothing else, I would suggest tying the Proficiency bonus to the hit dice instead of grouping it in with the other benefits. That might give spellcasters slightly more reason to not improve their spellcasting. [/QUOTE]
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