Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Alternative magic systems for 5e? [+]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Minigiant" data-source="post: 9208938" data-attributes="member: 63508"><p>My Unfinished Urban Fantasy game just categorizes magic</p><p></p><p>Charms- At will but you gotta roll with a wand</p><p>Diablory: At will but you take damage the stronger the spell</p><p>Glamour- Encounter spells but you can roll to make them at will</p><p>Magery- At-will but only weak effects. Basically Cantrips</p><p>Psionics- At-will but you must roll first and lose focus or get a headache on a fail.</p><p>Ritual- At-will but long casting time.</p><p>Sorcery- Encounter spells but you forget spells to bonus spell power</p><p>Thaumaturgy- Roll that d100 and pray</p><p>Theurgy- You roll each time to see whether you keep it or have to what an encounter, day, week, or month.</p><p>Wizardry- Daily spells</p><p></p><p>When you learn a spell you choose how you cast it. You end mixing and matching.</p><p></p><p>In D&D terms, you hit level 5 and choose fireball and fly. You can choose to be able to cast each of them once per rest (Sorcery or Glamour) or be able to spend one of your 5 daily spell slots (Wizardy) or at will but you take damage (Diablo) or at will but force a roll to recast (Psionics).</p></blockquote><p></p>
[QUOTE="Minigiant, post: 9208938, member: 63508"] My Unfinished Urban Fantasy game just categorizes magic Charms- At will but you gotta roll with a wand Diablory: At will but you take damage the stronger the spell Glamour- Encounter spells but you can roll to make them at will Magery- At-will but only weak effects. Basically Cantrips Psionics- At-will but you must roll first and lose focus or get a headache on a fail. Ritual- At-will but long casting time. Sorcery- Encounter spells but you forget spells to bonus spell power Thaumaturgy- Roll that d100 and pray Theurgy- You roll each time to see whether you keep it or have to what an encounter, day, week, or month. Wizardry- Daily spells When you learn a spell you choose how you cast it. You end mixing and matching. In D&D terms, you hit level 5 and choose fireball and fly. You can choose to be able to cast each of them once per rest (Sorcery or Glamour) or be able to spend one of your 5 daily spell slots (Wizardy) or at will but you take damage (Diablo) or at will but force a roll to recast (Psionics). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Alternative magic systems for 5e? [+]
Top