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Alternative Monsters: Different Fluff, Same Crunch
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<blockquote data-quote="Rechan" data-source="post: 4405722" data-attributes="member: 54846"><p>3e:</p><p></p><p>Beholder: Saw this suggestion on a forum. A giant floating bag of faces. Each "face" moans, screams, or curses the individual. Each vocal effect is an eye beam. </p><p></p><p>Bugbear: Low-tech <a href="http://en.wikipedia.org/wiki/Yautja" target="_blank">Yautja</a>-type of hunters.</p><p></p><p>Choker: Creature with snakes for fingers, reptilian features and translucent scales (story: A cult who were trying to get closer to dragons were using an artifact that was mutating themselves horribly. The subject above used to be a halfling). </p><p></p><p>Dire Ape: A beast made of half-decomposed plants and roots, hungry for flesh. The only stat change was to take the adhesive ability from a mimic, so that weapons were caught in the mushy, root-filled flesh. </p><p></p><p>Elemental-Water: Blood Elemental, on two different occasions. Each incarnation healed when it did damage, but the first one had a dual "Shield Other" and "Half-heal the caster" going.</p><p></p><p>Ochre Jelly: Vomit Monster. (Story: Fiendish infestation of a lost colony. The characters vomit gallons of black fluid, and then the stuff stands up and attcks. Tough fight that unnerved the players.) It could function just as easily as a Ward.</p><p></p><p>Owlbear: With a poisonous bite, it works as a fantastic psionicsless yaun-ti abomination. </p><p></p><p>4e: </p><p></p><p>Displacer Beast: A shadow cultist (not mine). </p><p></p><p>Ettercap: Adding a Shadowborn Stalker template, it became a creature that stole its victims shadows, allowing it to control its victims at night.</p><p></p><p>Hyena: War dogs. </p><p></p><p>Guard Drake: Hell hounds. </p><p></p><p>Orc Raider: Blade Devil; a spined devil's little brother, with blades jutting up all over the flesh.</p></blockquote><p></p>
[QUOTE="Rechan, post: 4405722, member: 54846"] 3e: Beholder: Saw this suggestion on a forum. A giant floating bag of faces. Each "face" moans, screams, or curses the individual. Each vocal effect is an eye beam. Bugbear: Low-tech [URL="http://en.wikipedia.org/wiki/Yautja"]Yautja[/URL]-type of hunters. Choker: Creature with snakes for fingers, reptilian features and translucent scales (story: A cult who were trying to get closer to dragons were using an artifact that was mutating themselves horribly. The subject above used to be a halfling). Dire Ape: A beast made of half-decomposed plants and roots, hungry for flesh. The only stat change was to take the adhesive ability from a mimic, so that weapons were caught in the mushy, root-filled flesh. Elemental-Water: Blood Elemental, on two different occasions. Each incarnation healed when it did damage, but the first one had a dual "Shield Other" and "Half-heal the caster" going. Ochre Jelly: Vomit Monster. (Story: Fiendish infestation of a lost colony. The characters vomit gallons of black fluid, and then the stuff stands up and attcks. Tough fight that unnerved the players.) It could function just as easily as a Ward. Owlbear: With a poisonous bite, it works as a fantastic psionicsless yaun-ti abomination. 4e: Displacer Beast: A shadow cultist (not mine). Ettercap: Adding a Shadowborn Stalker template, it became a creature that stole its victims shadows, allowing it to control its victims at night. Hyena: War dogs. Guard Drake: Hell hounds. Orc Raider: Blade Devil; a spined devil's little brother, with blades jutting up all over the flesh. [/QUOTE]
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