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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Alternative pointbuy system
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<blockquote data-quote="lichmaster" data-source="post: 8573268" data-attributes="member: 6683330"><p>Ok, let's try this way: how do you create a "high power" character with 48 points and the costs you wrote?</p><p>As soon as you try to put an 18 in a single stat (which would kind of be the definition for being high power), you barely have enough points to put in the other stats, even if you try to be even just below the average for humanoid npcs. If you put even just a 14 in another stat (so you have an 18 and a 14), then you have no points left and all your other scores are stuck to 3. How is this high power (or even playable)?</p><p></p><p>Maxed with an 8 is very hard to sell, IMO. Surely the standard array doesn't limit character creation in any way, but it's also not maxed by definition, as you don't have all 18s... BTW, with this system and the "high power" setting, you can't even make the standard array, so you'll have to revise all your costs or the points you give (drastically, I'd add)</p><p></p><p>Ok, but then you're just pushing the problem from character creation to magic item boosting. Which is setting dependent, and doesn't feel like an achievement, but more of a DM hand down.</p><p>Also, if one wants a multiclass character (for which two 13s are needed), he needs to burn 30 of his 48 points (which is the "high power" tier), with only 18 points left for 4 stats (two 8s and 2 4s I guess?)</p><p>This system doesn't really allow to build multiclassed characters unless they're so weak in all other aspects to be barely functioning even as npcs...</p><p></p><p>Yes, but this system is an incredible nerf and it's basically incompatible with the assumed pc stats.</p><p>You can't even make the standard array at all with this system, so the other design tweaks are not gonna be enough to balance it.</p></blockquote><p></p>
[QUOTE="lichmaster, post: 8573268, member: 6683330"] Ok, let's try this way: how do you create a "high power" character with 48 points and the costs you wrote? As soon as you try to put an 18 in a single stat (which would kind of be the definition for being high power), you barely have enough points to put in the other stats, even if you try to be even just below the average for humanoid npcs. If you put even just a 14 in another stat (so you have an 18 and a 14), then you have no points left and all your other scores are stuck to 3. How is this high power (or even playable)? Maxed with an 8 is very hard to sell, IMO. Surely the standard array doesn't limit character creation in any way, but it's also not maxed by definition, as you don't have all 18s... BTW, with this system and the "high power" setting, you can't even make the standard array, so you'll have to revise all your costs or the points you give (drastically, I'd add) Ok, but then you're just pushing the problem from character creation to magic item boosting. Which is setting dependent, and doesn't feel like an achievement, but more of a DM hand down. Also, if one wants a multiclass character (for which two 13s are needed), he needs to burn 30 of his 48 points (which is the "high power" tier), with only 18 points left for 4 stats (two 8s and 2 4s I guess?) This system doesn't really allow to build multiclassed characters unless they're so weak in all other aspects to be barely functioning even as npcs... Yes, but this system is an incredible nerf and it's basically incompatible with the assumed pc stats. You can't even make the standard array at all with this system, so the other design tweaks are not gonna be enough to balance it. [/QUOTE]
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