Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Alternative pointbuy system
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="tetrasodium" data-source="post: 8581369" data-attributes="member: 93670"><p>First thing I tried was the elite array & love that the math laughed at me <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />. After that I tried some "what would it look like if I had an x" with some extremes. I did it in excel but human error is possible & GIGO might have produced some results by accident <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><ul> <li data-xf-list-type="ul">Initially I made a mistake & On the second chart balanced for three I got an 18/14/11/10/6/3 that adds up to zero. That makes for a great array for almost any class that isn't too MAD so can have something like +4 primary stat +2 con (or whatever) & a couple +0's (ie dex/wis/cha/str depending on class) plus a pair of deep dump stats with a -2 & -4 that will very much be felt when they come up just as that starting 18 is felt round after round with an early launch into feats aiding it but then I moved on to the other chart & noticed my mistake. That mistake is corrected on everything below (I think)<ul> <li data-xf-list-type="ul">shifting that to a 3 I wound up with an array of 18/14/12/12/6/3</li> <li data-xf-list-type="ul">shifting that to take advantage of +1/+1 I got 18/13+1/13+1/12/6/3 It feels a bit high since there is a lot of value in being able to balance out just enough lows for jus enough high but it works well</li> <li data-xf-list-type="ul">for a MAD build I tried a few starting 3x16 arrays like 16/16/16 & 15/15+1/15+1/16 & ran into an interesting problem of not being able to get that to three with 16/15+1/15+1/10/4/4 coming in at a zerowinding up with a 3 point underspend that feels great</li> <li data-xf-list-type="ul">For an extreme generalist I came up with 15+1/15+1/15/15/4/3 and it feels awesome even coming in at 0 rather than 3</li> </ul></li> <li data-xf-list-type="ul">Using those same numbers in the first chart I got<ul> <li data-xf-list-type="ul">the elite array is a big no here too huzza!</li> <li data-xf-list-type="ul">18/14/12/12/6/3 came in at +1 cost but shifting to 18/14/12/11+1/6/3+1 a -1. I think it's interesting & that players would squeal in glee at either array so no concern here</li> <li data-xf-list-type="ul">18/13+1/13+1/12/6/3 came in at 0 making it an interesting question of if the prior 18/14x/x/x array that underspends, is the prior starting 18/14/12/12/6/4 n\better or worse than this 18/14/14/12/6/3 better or worse for <em>this</em> character I love this</li> <li data-xf-list-type="ul">15+1/15+1/15/15/4/3 came up with a fascinating -10 point underspend. Replacing one of the 15's with a 16 drops it to a 4 pointunderspend -4. That's a lot of good generalist (or extreme multiclass) scores for a really interesting character paired off against those big deficits.</li> </ul></li> </ul><p></p><p><strong>TL;DR: I <em>really</em> like these & love some of the interesting choices that come up with trading off underspending vrs less perfect stats that spend more</strong></p><p></p><p>edit: I don't know which one is easier, but in my limited testing it seemed easier to remember that a cost of zero or less was the goal with the first one while the second one <em>(possibly coincidentally)</em>seemed to have a lot of arrays coming up at 3 or zero while the first was all over when under cost so might be easier to target.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8581369, member: 93670"] First thing I tried was the elite array & love that the math laughed at me :D. After that I tried some "what would it look like if I had an x" with some extremes. I did it in excel but human error is possible & GIGO might have produced some results by accident :D [LIST] [*]Initially I made a mistake & On the second chart balanced for three I got an 18/14/11/10/6/3 that adds up to zero. That makes for a great array for almost any class that isn't too MAD so can have something like +4 primary stat +2 con (or whatever) & a couple +0's (ie dex/wis/cha/str depending on class) plus a pair of deep dump stats with a -2 & -4 that will very much be felt when they come up just as that starting 18 is felt round after round with an early launch into feats aiding it but then I moved on to the other chart & noticed my mistake. That mistake is corrected on everything below (I think) [LIST] [*]shifting that to a 3 I wound up with an array of 18/14/12/12/6/3 [*]shifting that to take advantage of +1/+1 I got 18/13+1/13+1/12/6/3 It feels a bit high since there is a lot of value in being able to balance out just enough lows for jus enough high but it works well [*]for a MAD build I tried a few starting 3x16 arrays like 16/16/16 & 15/15+1/15+1/16 & ran into an interesting problem of not being able to get that to three with 16/15+1/15+1/10/4/4 coming in at a zerowinding up with a 3 point underspend that feels great [*]For an extreme generalist I came up with 15+1/15+1/15/15/4/3 and it feels awesome even coming in at 0 rather than 3 [/LIST] [*]Using those same numbers in the first chart I got [LIST] [*]the elite array is a big no here too huzza! [*]18/14/12/12/6/3 came in at +1 cost but shifting to 18/14/12/11+1/6/3+1 a -1. I think it's interesting & that players would squeal in glee at either array so no concern here [*]18/13+1/13+1/12/6/3 came in at 0 making it an interesting question of if the prior 18/14x/x/x array that underspends, is the prior starting 18/14/12/12/6/4 n\better or worse than this 18/14/14/12/6/3 better or worse for [I]this[/I] character I love this [*]15+1/15+1/15/15/4/3 came up with a fascinating -10 point underspend. Replacing one of the 15's with a 16 drops it to a 4 pointunderspend -4. That's a lot of good generalist (or extreme multiclass) scores for a really interesting character paired off against those big deficits. [/LIST] [/LIST] [B]TL;DR: I [I]really[/I] like these & love some of the interesting choices that come up with trading off underspending vrs less perfect stats that spend more[/B] edit: I don't know which one is easier, but in my limited testing it seemed easier to remember that a cost of zero or less was the goal with the first one while the second one [I](possibly coincidentally)[/I]seemed to have a lot of arrays coming up at 3 or zero while the first was all over when under cost so might be easier to target. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Alternative pointbuy system
Top