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<blockquote data-quote="airwalkrr" data-source="post: 5535739" data-attributes="member: 12460"><p>Well as far as this issue goes, I don't consider a level 15 human fighter a CR 15 by any stretch of the imagination. Even properly geared according to the DMG he is going to lack the ability to seriously threaten even a level 10 party. If you are adding fighter levels to a troll it gets a bit dicier, but generally a troll benefits more from two giant HD than one fighter level. In essence the math behind NPCs with character classes and how that translates to CR is broken. A big part of that issue is diminished returns from high BAB classes as NPCs get higher in level.</p><p></p><p>If we agree the fighter is more or less balanced at low levels but less and less balanced as levels improve (which is an opinion held in general consensus by the gaming community I think), then there is nothing wrong with a net improvement on damage-dealing ability of the fighter. And if it simplifies the game at bit at the same time, so much the better (although simplifying the game is not the primary reason).</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 5535739, member: 12460"] Well as far as this issue goes, I don't consider a level 15 human fighter a CR 15 by any stretch of the imagination. Even properly geared according to the DMG he is going to lack the ability to seriously threaten even a level 10 party. If you are adding fighter levels to a troll it gets a bit dicier, but generally a troll benefits more from two giant HD than one fighter level. In essence the math behind NPCs with character classes and how that translates to CR is broken. A big part of that issue is diminished returns from high BAB classes as NPCs get higher in level. If we agree the fighter is more or less balanced at low levels but less and less balanced as levels improve (which is an opinion held in general consensus by the gaming community I think), then there is nothing wrong with a net improvement on damage-dealing ability of the fighter. And if it simplifies the game at bit at the same time, so much the better (although simplifying the game is not the primary reason). [/QUOTE]
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