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<blockquote data-quote="Khaalis" data-source="post: 1009657" data-attributes="member: 2167"><p>Ok true, looked at that way its actually as follows, which does show that the Predominant stat is DEX.</p><p></p><p>STR: 9.7% (3 of 31)</p><p>DEX: 25.8% (8 of 31)</p><p>INT: 22.6% (7 of 31)</p><p>WIS: 19.3% (6 of 31)</p><p>CHA: 22.6% (7 of 31)</p><p></p><p>Granted depending on the type of Rogue you are going after, some of the skills in each Stat will become useless. Not all rogues take all skills (you just can't).</p><p></p><p>However, the potential for abuse is still there. If the Rogue has an 18 DEX and a 12 INT, he will always be better off to "advance" DEX and get the 12 points that 4 points "must" go to DEX skills, rather than to getting a mere 9 points when more than likely 4 of those points will go into DEX skills anyway.</p><p></p><p></p><p>Another Example: Fighter</p><p>STR: 50% (3 of 6)</p><p>DEX: 16.6% (1 of 6)</p><p>INT: 16.6% (1 of 6)</p><p>CHA: 16.6% (1 of 6)</p><p></p><p>If the Fighter has an 18 STR and a 12 INT, he will always be better off to "advance" STR and get the 6 points that 4 "must" go to STR skills, rather than to getting a mere 3 points when more than likely all 3 of those points will go into STR skills anyway.</p><p></p><p></p><p>Just think it could be badly abused is all, and it lowers the need for Intelligence as a "good" ability stat for most anyone other than caster classes. A dumb fighter should still be a dumb fighter. They shouldnt be able to progress in their learning just because they have an 18 STR but a 10 INT.</p><p></p><p>Case point: Who do you think would be a better rockclimber? Someone who knows how to best place the pinions and how to lead their rope and tie the correct knots and find the better hand and foot holds so as not to find eroded rock etc? Or someone who tries to bully there way up the side of the rock using nothing but muscle? In RL guy number 2 is the guy they scrape off the rock 200' below. Just a short analogy to show the idea that intelligence is still a factor even in the most physical of "skills".</p><p></p><p></p><p>Side note: Besides in the game mechanic it ends up balancing anyway:</p><p>The Rogue with a STR 12 and 4 Ranks in Climb = +5 climb</p><p>The Fighter with a STR 18 and 1 Rank in Climb = +5 climb</p></blockquote><p></p>
[QUOTE="Khaalis, post: 1009657, member: 2167"] Ok true, looked at that way its actually as follows, which does show that the Predominant stat is DEX. STR: 9.7% (3 of 31) DEX: 25.8% (8 of 31) INT: 22.6% (7 of 31) WIS: 19.3% (6 of 31) CHA: 22.6% (7 of 31) Granted depending on the type of Rogue you are going after, some of the skills in each Stat will become useless. Not all rogues take all skills (you just can't). However, the potential for abuse is still there. If the Rogue has an 18 DEX and a 12 INT, he will always be better off to "advance" DEX and get the 12 points that 4 points "must" go to DEX skills, rather than to getting a mere 9 points when more than likely 4 of those points will go into DEX skills anyway. Another Example: Fighter STR: 50% (3 of 6) DEX: 16.6% (1 of 6) INT: 16.6% (1 of 6) CHA: 16.6% (1 of 6) If the Fighter has an 18 STR and a 12 INT, he will always be better off to "advance" STR and get the 6 points that 4 "must" go to STR skills, rather than to getting a mere 3 points when more than likely all 3 of those points will go into STR skills anyway. Just think it could be badly abused is all, and it lowers the need for Intelligence as a "good" ability stat for most anyone other than caster classes. A dumb fighter should still be a dumb fighter. They shouldnt be able to progress in their learning just because they have an 18 STR but a 10 INT. Case point: Who do you think would be a better rockclimber? Someone who knows how to best place the pinions and how to lead their rope and tie the correct knots and find the better hand and foot holds so as not to find eroded rock etc? Or someone who tries to bully there way up the side of the rock using nothing but muscle? In RL guy number 2 is the guy they scrape off the rock 200' below. Just a short analogy to show the idea that intelligence is still a factor even in the most physical of "skills". Side note: Besides in the game mechanic it ends up balancing anyway: The Rogue with a STR 12 and 4 Ranks in Climb = +5 climb The Fighter with a STR 18 and 1 Rank in Climb = +5 climb [/QUOTE]
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