Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Alternative Turning Mechanic
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FrankTrollman" data-source="post: 1206320" data-attributes="member: 14225"><p>Look at the assumptions though:</p><p></p><p>A +3 Charisma bonus rising linearly by +1 per three levels. Meaning that the DC is rising by +5 per six levels - almost perfectly linearly with level. But Charisma <em>doesn't rise like that!</em> Especially not for a Cleric. Their primary attribute is and always will be Wisdom, so in most games they are lucky if they can afford a 15 for their starting Charisma - and statistics simply don't rise linearly, they jump in leaps when new bonuses are gained. And it's simply not realistic to expect a primary divine caster to be putting stat raises into Charisma to increase the DC of their turning when they could just put the same stat increase into Wisdom and increase the DC of Flamestrike and get more spells.</p><p></p><p>With the +1 DC per two levels and +1 DC per Charisma modifier you've essentially taken Turning away from Clerics altogether and given it instead to <em>paladins</em>. A Paladin turns as a Cleric only 2 levels lower - which in this proposed system is only a -1 to DC. But <em>Charisma is their primary attribute</em>. They are almost guaranteed to put their best stat into Charisma - instead of their second (or fourth) best stat.</p><p></p><p>So the Paladin gets 1 less DC from level, but gets 1 or 2 more DC from starting with a higher Charisma. As the characters go up in level, the Paladin is going to be investing more in Charisma, and thus his statistic is going to be rising faster than the Cleric's is - so the Paladin is always going to be ahead.</p><p></p><p>And since the Paladin is ahead anyway, the Paladin is going to get all the turning bonus gear - and the Cleric isn't going to need to bother with Turning - and thus with his charisma - at all.</p><p></p><p>-Frank</p></blockquote><p></p>
[QUOTE="FrankTrollman, post: 1206320, member: 14225"] Look at the assumptions though: A +3 Charisma bonus rising linearly by +1 per three levels. Meaning that the DC is rising by +5 per six levels - almost perfectly linearly with level. But Charisma [i]doesn't rise like that![/i] Especially not for a Cleric. Their primary attribute is and always will be Wisdom, so in most games they are lucky if they can afford a 15 for their starting Charisma - and statistics simply don't rise linearly, they jump in leaps when new bonuses are gained. And it's simply not realistic to expect a primary divine caster to be putting stat raises into Charisma to increase the DC of their turning when they could just put the same stat increase into Wisdom and increase the DC of Flamestrike and get more spells. With the +1 DC per two levels and +1 DC per Charisma modifier you've essentially taken Turning away from Clerics altogether and given it instead to [i]paladins[/i]. A Paladin turns as a Cleric only 2 levels lower - which in this proposed system is only a -1 to DC. But [i]Charisma is their primary attribute[/i]. They are almost guaranteed to put their best stat into Charisma - instead of their second (or fourth) best stat. So the Paladin gets 1 less DC from level, but gets 1 or 2 more DC from starting with a higher Charisma. As the characters go up in level, the Paladin is going to be investing more in Charisma, and thus his statistic is going to be rising faster than the Cleric's is - so the Paladin is always going to be ahead. And since the Paladin is ahead anyway, the Paladin is going to get all the turning bonus gear - and the Cleric isn't going to need to bother with Turning - and thus with his charisma - at all. -Frank [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Alternative Turning Mechanic
Top