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Alternatives to At-Will Magic
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<blockquote data-quote="Janaxstrus" data-source="post: 5933374" data-attributes="member: 3201"><p>I have less of a problem with at-will magic than I do with at-will impactful magic.</p><p></p><p>Prestidigitation is one I could see casting all day. Mage hand? Sure. They are flavorful spells that don't usually have lasting in game effects, but are definitely "magical". If I want my wizard to show off to commoners, cleaning their dusty clothes with a touch, or fetching himself a ladle of water with Mage Hand would be something they would do. Or maybe lighting a torch from across the room, or making their candle glow without flame.</p><p></p><p>I'm not quite sold on at-will magic missiles. Tonight's adventure saw the wizard cast her big spells, then the rest of the night "magic missile for 2", "magic missile for 4", "are they within 100 feet? Ok, magic missile". Is it much different than "Attack with my crossbow"? Not really, but it was a lot different than "I pour oil out and light it with my torch to try to seal the goblins off", which is what we used to do in AD&D when out of spells. Maybe some of that is a edition issue, where people unused to not having everything codified don't take the same imagination and innovation path, maybe some is the player in question, but I do place some of the blame squarely on the "we have to have something magical to do at all times or it sucks" idea that started a few years ago.</p></blockquote><p></p>
[QUOTE="Janaxstrus, post: 5933374, member: 3201"] I have less of a problem with at-will magic than I do with at-will impactful magic. Prestidigitation is one I could see casting all day. Mage hand? Sure. They are flavorful spells that don't usually have lasting in game effects, but are definitely "magical". If I want my wizard to show off to commoners, cleaning their dusty clothes with a touch, or fetching himself a ladle of water with Mage Hand would be something they would do. Or maybe lighting a torch from across the room, or making their candle glow without flame. I'm not quite sold on at-will magic missiles. Tonight's adventure saw the wizard cast her big spells, then the rest of the night "magic missile for 2", "magic missile for 4", "are they within 100 feet? Ok, magic missile". Is it much different than "Attack with my crossbow"? Not really, but it was a lot different than "I pour oil out and light it with my torch to try to seal the goblins off", which is what we used to do in AD&D when out of spells. Maybe some of that is a edition issue, where people unused to not having everything codified don't take the same imagination and innovation path, maybe some is the player in question, but I do place some of the blame squarely on the "we have to have something magical to do at all times or it sucks" idea that started a few years ago. [/QUOTE]
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