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*Dungeons & Dragons
Alternatives to HD Healing
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<blockquote data-quote="Ashkelon" data-source="post: 6271504" data-attributes="member: 6774887"><p>I agree that HP and damage are far too abstract to ever be used as a sensible model for reality, but that doesn't make my suggestion any way worse than HD healing.</p><p></p><p>As for your issue with the threshold, it actually does have some basis in reality. If 25% of your HP is 17 and your max HP is 70, at the start of the adventure you are full spirited, full of energy, and fully capable in combat. After a few fights, you are done to 30 HP. You are bruised, beaten and tired. Unlss you can find an inn or somewhere else that is "comfortable" resting for the night will only heal you to 35 HP. It is hard to get back to peak fighting condition if you are camping on hard rocks in the cold afterall.</p><p></p><p>Lets say a few more fights go by and you get knocked down to 17 HP. At this point short rest won't do anything for you unless you find a comfortable place to rest. That might actually be a good plan at this point as you are aching, tired, and have a few minor scrapes and scratches. In your stubbornness, you continue onward and are ambushed by a goblin patrol. You easily dispatch them, but not before suffering 10 more points of damage. You now decide to take a short rest in the wild. You heal back up to 17 HP. </p><p></p><p>The above might seem non-sensical that only a moment before taking a short rest would have not healed you at all. Well, think of the long distance runner. He runs for a marathon and is then rather exhausted (think of this as very few remaining HP). He rests an hour and he gets back a good amount of energy, but he isn't going to be running another marathon that day (he is back up to 25% of his max HP). This is exactly like the threshold that is crossed when going from 22 HP to 17 in the above example. Once you cross that threshold, it requires a longer rest to get back to where you were. Before you reach that threshold, you simply aren't harmed enough that a rest will do anything for you. That makes about as much sense as anything else related to HP.</p></blockquote><p></p>
[QUOTE="Ashkelon, post: 6271504, member: 6774887"] I agree that HP and damage are far too abstract to ever be used as a sensible model for reality, but that doesn't make my suggestion any way worse than HD healing. As for your issue with the threshold, it actually does have some basis in reality. If 25% of your HP is 17 and your max HP is 70, at the start of the adventure you are full spirited, full of energy, and fully capable in combat. After a few fights, you are done to 30 HP. You are bruised, beaten and tired. Unlss you can find an inn or somewhere else that is "comfortable" resting for the night will only heal you to 35 HP. It is hard to get back to peak fighting condition if you are camping on hard rocks in the cold afterall. Lets say a few more fights go by and you get knocked down to 17 HP. At this point short rest won't do anything for you unless you find a comfortable place to rest. That might actually be a good plan at this point as you are aching, tired, and have a few minor scrapes and scratches. In your stubbornness, you continue onward and are ambushed by a goblin patrol. You easily dispatch them, but not before suffering 10 more points of damage. You now decide to take a short rest in the wild. You heal back up to 17 HP. The above might seem non-sensical that only a moment before taking a short rest would have not healed you at all. Well, think of the long distance runner. He runs for a marathon and is then rather exhausted (think of this as very few remaining HP). He rests an hour and he gets back a good amount of energy, but he isn't going to be running another marathon that day (he is back up to 25% of his max HP). This is exactly like the threshold that is crossed when going from 22 HP to 17 in the above example. Once you cross that threshold, it requires a longer rest to get back to where you were. Before you reach that threshold, you simply aren't harmed enough that a rest will do anything for you. That makes about as much sense as anything else related to HP. [/QUOTE]
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