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Alternatives to Merfolk
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<blockquote data-quote="steeldragons" data-source="post: 6289086" data-attributes="member: 92511"><p>All good suggestions. My top picks would probably go like this...</p><p></p><p>1. Sahuagin, obviously.</p><p>2. despite @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=93444" target="_blank">shidaku</a></u></strong></em> 's joking suggestion, a fully or more aquatic version of the original Fiend Folio's Crabmen would do nicely (and happens to be an evil aquatic race in my own homebrew game setting)</p><p>3. Merrow (aquatic trolls) [EDIT: actually, merrow, in D&D, are aquatic <em>ogres </em>and <em>"scrags"</em> are aquatic trolls. I've never seen the need for both and go with the traditional folkloric merrow as aquatic trolls - complete with regenerative powers) /EDIT] </p><p>4. since the coral drake has already been introduced, maybe there has been a sudden uptake in the numbers of/attacks by these creatures recently...under the command of a black dragon moving into the territory or after some treasure of the mermen's city...or a blue, if you make your blue's to be the oceanic creatures they really should be...or any/one of the oceanic asian dragons (though I don't believe these are generally evil in disposition, iirc. But your game, your monster.) </p><p>5. a storm giant wizard who's gone mad (and evil) and fancy's himself the new "lord/god/ruler of the sea" demanding the mermen's fealty.</p><p></p><p>Then you have the kuo-toa (if you bring them out of the underdark waters), the aquatic hobgoblins (what was there name again?), aquatic gargoyles, aquatic umber hulks (forget their name too...started with a "v"?)...I have a hard time imagining evilly-disposed locathah, but again, it's your game, make the monsters into anything you need/want.</p><p></p><p>There's certainly no lack of options here.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6289086, member: 92511"] All good suggestions. My top picks would probably go like this... 1. Sahuagin, obviously. 2. despite @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=93444"]shidaku[/URL][/U][/B][/I] 's joking suggestion, a fully or more aquatic version of the original Fiend Folio's Crabmen would do nicely (and happens to be an evil aquatic race in my own homebrew game setting) 3. Merrow (aquatic trolls) [EDIT: actually, merrow, in D&D, are aquatic [I]ogres [/I]and [I]"scrags"[/I] are aquatic trolls. I've never seen the need for both and go with the traditional folkloric merrow as aquatic trolls - complete with regenerative powers) /EDIT] 4. since the coral drake has already been introduced, maybe there has been a sudden uptake in the numbers of/attacks by these creatures recently...under the command of a black dragon moving into the territory or after some treasure of the mermen's city...or a blue, if you make your blue's to be the oceanic creatures they really should be...or any/one of the oceanic asian dragons (though I don't believe these are generally evil in disposition, iirc. But your game, your monster.) 5. a storm giant wizard who's gone mad (and evil) and fancy's himself the new "lord/god/ruler of the sea" demanding the mermen's fealty. Then you have the kuo-toa (if you bring them out of the underdark waters), the aquatic hobgoblins (what was there name again?), aquatic gargoyles, aquatic umber hulks (forget their name too...started with a "v"?)...I have a hard time imagining evilly-disposed locathah, but again, it's your game, make the monsters into anything you need/want. There's certainly no lack of options here. [/QUOTE]
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