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Alternatives to "Save the World"
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<blockquote data-quote="Brown Jenkin" data-source="post: 4462733" data-attributes="member: 2572"><p>As a player I don't mind the save the world thing, but it needs to be at higher levels. I am currently in a Ptolus campaign that started bad for be because it was save the world too early. Our DM ran <em>Night of Dissolution</em> to start off with which is a 6th level save the world. I was very unhappy because at this point because it felt very forced for the reasons above like why isn't someone else willing to deal with this who is more competant. And why is everyone ignoring the threat even when reported with proof. </p><p></p><p>Next came a modified and severly shortened attempt at the Banewarrens. Our DM tried it but no characters were really interested and we all basicly intentionally avoided all the plot hooks because we all thought we would be TPKed if we went anywhere near it. The place is a respository of concetrated evil that all the powerful NPCs avoid so why should we be stupid enough to go play in there.</p><p></p><p>Currently though the campaign has found a hook that has us all involved and interested. We are no longer trying to save the world, but rather have found a more mundane pleasure and that is rivaly and revenge. The good thing that came out of the Banewarrens was that we pissed off one of the noble houses in the city. We are now playing a game tweeking and raiding each other and each time either party does something the fued gets stronger. There is no saving anything right now, it is puely personal motivations and it is something we all like. Granted a campaign can't start this way, but once there is a grudge established it is quite fun.</p></blockquote><p></p>
[QUOTE="Brown Jenkin, post: 4462733, member: 2572"] As a player I don't mind the save the world thing, but it needs to be at higher levels. I am currently in a Ptolus campaign that started bad for be because it was save the world too early. Our DM ran [i]Night of Dissolution[/i] to start off with which is a 6th level save the world. I was very unhappy because at this point because it felt very forced for the reasons above like why isn't someone else willing to deal with this who is more competant. And why is everyone ignoring the threat even when reported with proof. Next came a modified and severly shortened attempt at the Banewarrens. Our DM tried it but no characters were really interested and we all basicly intentionally avoided all the plot hooks because we all thought we would be TPKed if we went anywhere near it. The place is a respository of concetrated evil that all the powerful NPCs avoid so why should we be stupid enough to go play in there. Currently though the campaign has found a hook that has us all involved and interested. We are no longer trying to save the world, but rather have found a more mundane pleasure and that is rivaly and revenge. The good thing that came out of the Banewarrens was that we pissed off one of the noble houses in the city. We are now playing a game tweeking and raiding each other and each time either party does something the fued gets stronger. There is no saving anything right now, it is puely personal motivations and it is something we all like. Granted a campaign can't start this way, but once there is a grudge established it is quite fun. [/QUOTE]
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