Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Always with the killing
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Bluenose" data-source="post: 5296482" data-attributes="member: 49017"><p>You could try running a game where the 'theme' is less about beign adventurers. </p><p></p><p>A small group of people running a trading ship, trying to make ends meet as they travel around ports making deals, dealing with strange passengers, finding ways to ship unusual cargos (six hundred chickens, thinking of a recent thread!), finding out which traders are honest and not - plenty of scope for building relationships with people and non-combat activities. Han Solo before he got involved with the Rebellion, a small-time smuggler, trader, gambler, and other things.</p><p></p><p>Part of the city watch in a larger city, where they're responsible for keeping the peace and can't get away with slaughtering taxpayers. Investigations, dealing with problems without violence as much as possible, building up networks of informers, having social lives.</p><p></p><p>On the other side of the law, a thieves guild. All sorts of possible criminal activities, though it's probably more likely to descend into violence than some of the other possibilities.</p><p></p><p>In a more modern setting, investigative archaeology or scientific research. A medical team trying to find out the cause of a new disease and then cure it, archaeologists exploring a jungle to find the location of a legendary lost city and then searching through the ruins (that can work in fantasy), the starship crew investigating scientific anomalies. Indiana Jones and Captain Kirk don't set out to start violent encounters, in theory.</p></blockquote><p></p>
[QUOTE="Bluenose, post: 5296482, member: 49017"] You could try running a game where the 'theme' is less about beign adventurers. A small group of people running a trading ship, trying to make ends meet as they travel around ports making deals, dealing with strange passengers, finding ways to ship unusual cargos (six hundred chickens, thinking of a recent thread!), finding out which traders are honest and not - plenty of scope for building relationships with people and non-combat activities. Han Solo before he got involved with the Rebellion, a small-time smuggler, trader, gambler, and other things. Part of the city watch in a larger city, where they're responsible for keeping the peace and can't get away with slaughtering taxpayers. Investigations, dealing with problems without violence as much as possible, building up networks of informers, having social lives. On the other side of the law, a thieves guild. All sorts of possible criminal activities, though it's probably more likely to descend into violence than some of the other possibilities. In a more modern setting, investigative archaeology or scientific research. A medical team trying to find out the cause of a new disease and then cure it, archaeologists exploring a jungle to find the location of a legendary lost city and then searching through the ruins (that can work in fantasy), the starship crew investigating scientific anomalies. Indiana Jones and Captain Kirk don't set out to start violent encounters, in theory. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Always with the killing
Top