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Am I a cruel DM?
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<blockquote data-quote="Ketherian" data-source="post: 1878378" data-attributes="member: 19595"><p>Speaking as a player in said game, I think the DM is worried about loosing players as well as their trust.</p><p></p><p>The game went pretty much as he described it. The solution of trusting the gnome-dwarf-psions was not the only solution; but it was the only solution the players agreed on (with some disention). The party is now suffering an extreme bought of shoulda-woulda-coulda; and naturally few members are taking it a lot harder than others.</p><p></p><p>Speaking as a DM (oher games, other systems) - I understand the quandry and I don't feel the GM was being either mean or cruel; although the end result is hard to take - but then when is it ever good or nice to realize you've been betrayed? Half the party is bent on revenge agains the demon group while the others are pretty much limited by alignment. Loosing the alliance of the gnomen-dwarven-psion group is exceptionally hard on one member, as it was his only grounding in society. The DM didn't mention it - and maybe this PC has it wrong - but the LG faction seems to be split - one part is very much for the party (and has already sacrificed to assure our success) while the other (and more powerful) faction is wondering what the heck is going on (and actively trying to find out).</p><p></p><p>Timing did not allow us to use Zone of Truth nor did the attitude of trust we were trying to instill. Divinations are hard to come by when you've got no supplies and no time to get any. We asked only for the most meager of supplies (diamond dust to perform restorations) but we could have insisted on more. The players are in a situation of their own making. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /> </p><p></p><p>It really sucks, and it's nice to know the DM is as bummed as his players - but my vote is to say the DM is not being mean, just thorough. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>I do know that once the McGuffin artifact is recovered - we'll all be pining for short adventures. Players and GM alike. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Ketherian, post: 1878378, member: 19595"] Speaking as a player in said game, I think the DM is worried about loosing players as well as their trust. The game went pretty much as he described it. The solution of trusting the gnome-dwarf-psions was not the only solution; but it was the only solution the players agreed on (with some disention). The party is now suffering an extreme bought of shoulda-woulda-coulda; and naturally few members are taking it a lot harder than others. Speaking as a DM (oher games, other systems) - I understand the quandry and I don't feel the GM was being either mean or cruel; although the end result is hard to take - but then when is it ever good or nice to realize you've been betrayed? Half the party is bent on revenge agains the demon group while the others are pretty much limited by alignment. Loosing the alliance of the gnomen-dwarven-psion group is exceptionally hard on one member, as it was his only grounding in society. The DM didn't mention it - and maybe this PC has it wrong - but the LG faction seems to be split - one part is very much for the party (and has already sacrificed to assure our success) while the other (and more powerful) faction is wondering what the heck is going on (and actively trying to find out). Timing did not allow us to use Zone of Truth nor did the attitude of trust we were trying to instill. Divinations are hard to come by when you've got no supplies and no time to get any. We asked only for the most meager of supplies (diamond dust to perform restorations) but we could have insisted on more. The players are in a situation of their own making. :o It really sucks, and it's nice to know the DM is as bummed as his players - but my vote is to say the DM is not being mean, just thorough. :) I do know that once the McGuffin artifact is recovered - we'll all be pining for short adventures. Players and GM alike. :D [/QUOTE]
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