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Am I a cruel DM?
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<blockquote data-quote="irdeggman" data-source="post: 1880006" data-attributes="member: 16285"><p>And this is another major part of the problem. Such a major turning point in the overall adventure shouldn't be winged like that. Too many things were obviously not thought about ahead of time.</p><p></p><p>The gnomes that went against the PCs - were they from a different sect than the ones that the PCs made friends with? If so then how did those two groups get along? There should have been a disagreement over what was happening amongst the gnomes - those friendly to the PCs should surely have argued against the stealing the artifact. In fact based on how you presented that the interacting gnomes were in deed "friendly" to the PCs it should most likely have been a "loud" disagreement (Listen check anyone).</p><p></p><p>I reiterate that the PCs (and players) should have the opportunity to make poor judgements for themselves. Since they didn't interact with the ones that were betraying them they couldn't make that call. The story shouldn't advance without the PCs which is what happened.</p><p></p><p>The PCs made the only call they could with the evidence they were given. Their doubt over the trustworthiness of the gnomes was put to rest by the sense motive check. The player who still didn't trust them was metagaming, since there was no information presented to do otherwise - in fact the information supplied led the PCs to believe they were safe.</p><p></p><p>As far a LG priest placing a geas - I have to agree it just doesn't make sense. That is to say placing the geas without letting the party know it was going to happen is not a very lawful nor good thing. More on the level of chaotic (while it could still fall within the good guidelines and not be evil it is really not lawful). Let me guess the geas was another winged issue. How many clerics have prepared a geas in their spells for the day? And since this was a cleric that took an oath of silence pretty much all spells would have been prepared silent (hence using up many high level spell slots). Lets see a silent geas spell uses a 7th level cleric spell slot and affects a single creature - so how many were prepared/cast? again the problem with winging things.</p><p></p><p>I would not in any way redo time though. What has happened has happened. As a responsive DM you could talk it over with your players and let them know how you mishandled some things but will do better in the future. I would also lay out a new storyline that allows the PCs the means to reach another climatic ending and finding the artifact - an obvious clue left behind by the friendly gnomes would be a handy thing, also reflecting that not all of the gnomes are to be mistrusted.</p></blockquote><p></p>
[QUOTE="irdeggman, post: 1880006, member: 16285"] And this is another major part of the problem. Such a major turning point in the overall adventure shouldn't be winged like that. Too many things were obviously not thought about ahead of time. The gnomes that went against the PCs - were they from a different sect than the ones that the PCs made friends with? If so then how did those two groups get along? There should have been a disagreement over what was happening amongst the gnomes - those friendly to the PCs should surely have argued against the stealing the artifact. In fact based on how you presented that the interacting gnomes were in deed "friendly" to the PCs it should most likely have been a "loud" disagreement (Listen check anyone). I reiterate that the PCs (and players) should have the opportunity to make poor judgements for themselves. Since they didn't interact with the ones that were betraying them they couldn't make that call. The story shouldn't advance without the PCs which is what happened. The PCs made the only call they could with the evidence they were given. Their doubt over the trustworthiness of the gnomes was put to rest by the sense motive check. The player who still didn't trust them was metagaming, since there was no information presented to do otherwise - in fact the information supplied led the PCs to believe they were safe. As far a LG priest placing a geas - I have to agree it just doesn't make sense. That is to say placing the geas without letting the party know it was going to happen is not a very lawful nor good thing. More on the level of chaotic (while it could still fall within the good guidelines and not be evil it is really not lawful). Let me guess the geas was another winged issue. How many clerics have prepared a geas in their spells for the day? And since this was a cleric that took an oath of silence pretty much all spells would have been prepared silent (hence using up many high level spell slots). Lets see a silent geas spell uses a 7th level cleric spell slot and affects a single creature - so how many were prepared/cast? again the problem with winging things. I would not in any way redo time though. What has happened has happened. As a responsive DM you could talk it over with your players and let them know how you mishandled some things but will do better in the future. I would also lay out a new storyline that allows the PCs the means to reach another climatic ending and finding the artifact - an obvious clue left behind by the friendly gnomes would be a handy thing, also reflecting that not all of the gnomes are to be mistrusted. [/QUOTE]
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