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Am I a cruel DM?
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<blockquote data-quote="fusangite" data-source="post: 1881263" data-attributes="member: 7240"><p>I don't know whether you're aware of this but, even in the 21st century, people can still just be wrong. Your preposterous idea that noticing someone is wrong is somehow hostile or mean is frankly... wrong.</p><p></p><p>Being in the same gaming group as another person does not require you to agree with them -- if anything it charges you with a greater responsibility to point out when they are wrong. </p><p></p><p>What if Noelani stated that she believed Ambrus was trying to kill her and the other three players contradicted her? If they denied that he was, would you find fault with them then? How about if she stated he was building a dirty bomb with salvaged x-ray machines and was going to detonate it for Al-Qaeda? The mere statement of an opinion is insufficient, by itself, to make the opinion valid. We are all wrong from time to time. Why is it not okay/possible for Noelani to just be wrong?</p><p></p><p></p><p></p><p>But what if the world really doesn't seem that way to them!? What if it really isn't? What if it's so friendly that NPCs the characters hardly know give them 60000gp worth of stuff just for agreeing to carry out a quest?</p><p></p><p></p><p></p><p>Of course you are. You have drawn a conclusion and now the evidence doesn't fit it so... you're about to announce an evil conspiracy of the GM and all the players lying to us about the game so as to make the GM's fiancee feel bad...</p><p></p><p></p><p></p><p>So, what's the motive behind this unanimous wall of lies that her fiance and his friends have cooked-up for us?</p><p></p><p></p><p></p><p>Improved by whose standards? Noelani would like it more; you would like it more. Most contributors to this thread and most players of the actual game wouldn't find it improved.</p></blockquote><p></p>
[QUOTE="fusangite, post: 1881263, member: 7240"] I don't know whether you're aware of this but, even in the 21st century, people can still just be wrong. Your preposterous idea that noticing someone is wrong is somehow hostile or mean is frankly... wrong. Being in the same gaming group as another person does not require you to agree with them -- if anything it charges you with a greater responsibility to point out when they are wrong. What if Noelani stated that she believed Ambrus was trying to kill her and the other three players contradicted her? If they denied that he was, would you find fault with them then? How about if she stated he was building a dirty bomb with salvaged x-ray machines and was going to detonate it for Al-Qaeda? The mere statement of an opinion is insufficient, by itself, to make the opinion valid. We are all wrong from time to time. Why is it not okay/possible for Noelani to just be wrong? But what if the world really doesn't seem that way to them!? What if it really isn't? What if it's so friendly that NPCs the characters hardly know give them 60000gp worth of stuff just for agreeing to carry out a quest? Of course you are. You have drawn a conclusion and now the evidence doesn't fit it so... you're about to announce an evil conspiracy of the GM and all the players lying to us about the game so as to make the GM's fiancee feel bad... So, what's the motive behind this unanimous wall of lies that her fiance and his friends have cooked-up for us? Improved by whose standards? Noelani would like it more; you would like it more. Most contributors to this thread and most players of the actual game wouldn't find it improved. [/QUOTE]
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