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Am I a cruel DM?
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<blockquote data-quote="fusangite" data-source="post: 1891046" data-attributes="member: 7240"><p>We have never heard from this second player. The GM <em>feared</em> this person would also dislike his decision but we have never been told how she actually felt. The actual evidence we have at our disposal is from the GM and four players. So I really don't accept your reading of 40% when the actual number is 20%.</p><p></p><p></p><p></p><p>What rot! Of course the DM's enjoyment of the game is relevant to whether people enjoyed it. The DM is not a standup comic. He's not a paid actor. He's a person trying to enjoy the game too. The fact that he has a different job in the game doesn't make his enjoyment of it any more or less important. </p><p></p><p></p><p></p><p>I think it really depends on what evidence you consider indicative. A major issues for us is whether the GM's performance met the generally held criteria for good GMing in the gaming community. </p><p></p><p>You are also assuming that altering how the universe runs to placate one player does not affect anyone else's enjoyment. For me, having NPCs behave in a rational self-interested way is a criterion for my enjoyment of a game. If I'm in a game and another player successfully exerts pressure to make NPCs behave otherwise, my enjoyment is reduced or eliminated. This is equally true whether I am acting as player or GM.</p><p></p><p></p><p></p><p>In that episode. Your argument only works if this one interaction is completely decontextualized. Being involved in mortal combat with these gnomes in a previous episode is meaningful evidence.</p></blockquote><p></p>
[QUOTE="fusangite, post: 1891046, member: 7240"] We have never heard from this second player. The GM [i]feared[/i] this person would also dislike his decision but we have never been told how she actually felt. The actual evidence we have at our disposal is from the GM and four players. So I really don't accept your reading of 40% when the actual number is 20%. What rot! Of course the DM's enjoyment of the game is relevant to whether people enjoyed it. The DM is not a standup comic. He's not a paid actor. He's a person trying to enjoy the game too. The fact that he has a different job in the game doesn't make his enjoyment of it any more or less important. I think it really depends on what evidence you consider indicative. A major issues for us is whether the GM's performance met the generally held criteria for good GMing in the gaming community. You are also assuming that altering how the universe runs to placate one player does not affect anyone else's enjoyment. For me, having NPCs behave in a rational self-interested way is a criterion for my enjoyment of a game. If I'm in a game and another player successfully exerts pressure to make NPCs behave otherwise, my enjoyment is reduced or eliminated. This is equally true whether I am acting as player or GM. In that episode. Your argument only works if this one interaction is completely decontextualized. Being involved in mortal combat with these gnomes in a previous episode is meaningful evidence. [/QUOTE]
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