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Am I a cruel DM?
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<blockquote data-quote="fusangite" data-source="post: 1893060" data-attributes="member: 7240"><p>Swrushing,</p><p></p><p>I'm not going to repeat stuff that I've put in the thread responding to hong. I just want to draw your attention to the fact that I respond to some of the points you make about LOTR in the post immediately preceding this one and the comments I make here follow on from those. </p><p></p><p>But before I get to that, I realize that there is a third question you are refusing to answer that I thought I'd remind you of: if Ambrus had done exactly what you recommended and Noelani had still reacted the way she did, would that then make your recommended course of action a mistake?</p><p></p><p>You state that there should not be emotionally sombre cliffhangers in RPGs because </p><p></p><p></p><p></p><p>This seems to be a problematic position for two reasons:</p><p>(a) you seem to be arguing that because players are more invested in their characters than they are in characters in novels, it is only appropriate to put sombre cliffhangers in novels and not in RPGs;</p><p>(b) you seem to have reversed your position on whose fault the failure of the party was. I have been arguing with you for at least five pages concerning your assertion that what happened to the PCs was completely out of their control. </p><p>(I anticipate you are now going to use your rhetorical tactic of refusing to respond to this essentially true statement because I have lost some of the nuance of your various wordings of this position as you did when I trapped you regarding the reasonableness of player disapproval.)</p><p></p><p>I really hope that this isn't true of gamers. I really hope that the emotional maturity of the average gamer is sufficient to tolerate their character suffering an unresolved setback for a whole week.</p></blockquote><p></p>
[QUOTE="fusangite, post: 1893060, member: 7240"] Swrushing, I'm not going to repeat stuff that I've put in the thread responding to hong. I just want to draw your attention to the fact that I respond to some of the points you make about LOTR in the post immediately preceding this one and the comments I make here follow on from those. But before I get to that, I realize that there is a third question you are refusing to answer that I thought I'd remind you of: if Ambrus had done exactly what you recommended and Noelani had still reacted the way she did, would that then make your recommended course of action a mistake? You state that there should not be emotionally sombre cliffhangers in RPGs because This seems to be a problematic position for two reasons: (a) you seem to be arguing that because players are more invested in their characters than they are in characters in novels, it is only appropriate to put sombre cliffhangers in novels and not in RPGs; (b) you seem to have reversed your position on whose fault the failure of the party was. I have been arguing with you for at least five pages concerning your assertion that what happened to the PCs was completely out of their control. (I anticipate you are now going to use your rhetorical tactic of refusing to respond to this essentially true statement because I have lost some of the nuance of your various wordings of this position as you did when I trapped you regarding the reasonableness of player disapproval.) I really hope that this isn't true of gamers. I really hope that the emotional maturity of the average gamer is sufficient to tolerate their character suffering an unresolved setback for a whole week. [/QUOTE]
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