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Am I a cruel DM?
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<blockquote data-quote="fusangite" data-source="post: 1893198" data-attributes="member: 7240"><p>Raven, </p><p></p><p>It's a pleasure to slip into a more civil tone in dealing with one of the posts on this thread. </p><p></p><p>A few points in response to your latest post:</p><p>1. I think there is a distinction between people feeling "down" and people concluding that the thing that made them feel this way was a mistake. (See my Empire Strikes Back rant above)</p><p>2. I agree with you that there are some unanswered questions that make it difficult to really render any conclusive judgement. </p><p>3. While I agree that the GMing of the gnomes was sub-perfect, so is everything we do. So I addressed myself to the question: does this seem more error-ridden than solid competent GMing usually is?</p><p>4. I agree that like the theory of the profit-maximizing term, rational self-interest is almost never true individually and almost always true generally.</p><p></p><p></p><p></p><p>Or, in the alternative (as I know from bitter experience), suddenly decide that if they have screwed you over, they mustn't have really liked you after all. </p><p></p><p>6. Just a minor correction: the cleric casting the geas was, in no way, unable to interact with the party. </p><p>7. If we assume a normal rate of level progression, we can guess that if Ambrus's party started at first level (and I suspect they started the quest a little higher), they should be 7th or 8th level by now. If the person making the Diplomacy check was an 8th level bard who started with a Charisma of 16 and maxed-out their Diplomacy skill, we can expect a Diplomacy check of +15 (+4 Cha, +11 ranks). Of course if they have 5 ranks in Know-Nobility or started with a Cha of 18, they would have a +17, both, +19; higher than 8th level... Such numbers are not that uncommon. I have to admit that I'm not a big fan of the Diplomacy table in the PHB -- it seems a little weird to me that a Bard, Paladin or Rogue who has invested sensibly in the skill could start making NPCs abandon their own agendas by rolling 10 or better once they reach 10th level or higher; at least Bardic music has saving throws.</p><p></p><p>Anyway, that's just what came to mind after reading your post.</p></blockquote><p></p>
[QUOTE="fusangite, post: 1893198, member: 7240"] Raven, It's a pleasure to slip into a more civil tone in dealing with one of the posts on this thread. A few points in response to your latest post: 1. I think there is a distinction between people feeling "down" and people concluding that the thing that made them feel this way was a mistake. (See my Empire Strikes Back rant above) 2. I agree with you that there are some unanswered questions that make it difficult to really render any conclusive judgement. 3. While I agree that the GMing of the gnomes was sub-perfect, so is everything we do. So I addressed myself to the question: does this seem more error-ridden than solid competent GMing usually is? 4. I agree that like the theory of the profit-maximizing term, rational self-interest is almost never true individually and almost always true generally. Or, in the alternative (as I know from bitter experience), suddenly decide that if they have screwed you over, they mustn't have really liked you after all. 6. Just a minor correction: the cleric casting the geas was, in no way, unable to interact with the party. 7. If we assume a normal rate of level progression, we can guess that if Ambrus's party started at first level (and I suspect they started the quest a little higher), they should be 7th or 8th level by now. If the person making the Diplomacy check was an 8th level bard who started with a Charisma of 16 and maxed-out their Diplomacy skill, we can expect a Diplomacy check of +15 (+4 Cha, +11 ranks). Of course if they have 5 ranks in Know-Nobility or started with a Cha of 18, they would have a +17, both, +19; higher than 8th level... Such numbers are not that uncommon. I have to admit that I'm not a big fan of the Diplomacy table in the PHB -- it seems a little weird to me that a Bard, Paladin or Rogue who has invested sensibly in the skill could start making NPCs abandon their own agendas by rolling 10 or better once they reach 10th level or higher; at least Bardic music has saving throws. Anyway, that's just what came to mind after reading your post. [/QUOTE]
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