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Am I a cruel DM?
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<blockquote data-quote="Raven Crowking" data-source="post: 1894343" data-attributes="member: 18280"><p>Thanks.</p><p></p><p>There were a number of...somewhat argumentative...posts which seemed to be drifting away from what had actually happened.  After ten pages, a refresher as to the circumstances seemed appropriate.  It was also possible, now, to include later clarifications by both you and your players, to give the reader a fuller idea as to what happened.</p><p></p><p>I <em>still</em> conclude that both of the PC/NPC encounters we are privy to include the general idea that NPC A is the front man while NPC B (whom the party does not get to interact with fully) makes the decisions.  While this is a pretty good way to foil Sense Motive checks, and is realistic (as anyone who has ever negotiated anything with an organization can attest), it really does increase the chances that these PCs will not trust other NPCs.</p><p></p><p>There are also some questions about the mechanics of what happened that the summary raises (such as how the deciding gnomes knew which crate was which), but the PCs do not know everything.  It's okay to have some questions unanswered.</p><p></p><p>It amazes me that some people require an "all or nothing" answer to how good a DM is.  Ambrus sounds as though he's a pretty good DM.  Like all of us, he has strengths and weaknesses.  No matter how prepared you are, or how quick a thinker you are, there are limitations to how "perfect" anyone's game can be.  Ambrus is clearly within normal tolerance.</p><p></p><p>As far as Darkness' comments go, there are methods of argument that try anyone's ability to respond politely.  It amazes me that those who use these methods regularly, even to the point of having some of their posts removed in some threads, have not received warning points.  Far be it from me to tell the moderators of this excellent site how to run their business, but it seems to me that when the same individuals repeatedly hijack threads to the general detriment of all, taking some small action would add to the general good.  There's been a lot of discussion in this thread about what lessons the DM teaches the players by his or her actions.  I believe that the same principle applies here.</p><p></p><p>Now, if the above comments merit a warning of my own, I will happily accept it.</p><p></p><p></p><p>RC</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 1894343, member: 18280"] Thanks. There were a number of...somewhat argumentative...posts which seemed to be drifting away from what had actually happened. After ten pages, a refresher as to the circumstances seemed appropriate. It was also possible, now, to include later clarifications by both you and your players, to give the reader a fuller idea as to what happened. I [I]still[/I] conclude that both of the PC/NPC encounters we are privy to include the general idea that NPC A is the front man while NPC B (whom the party does not get to interact with fully) makes the decisions. While this is a pretty good way to foil Sense Motive checks, and is realistic (as anyone who has ever negotiated anything with an organization can attest), it really does increase the chances that these PCs will not trust other NPCs. There are also some questions about the mechanics of what happened that the summary raises (such as how the deciding gnomes knew which crate was which), but the PCs do not know everything. It's okay to have some questions unanswered. It amazes me that some people require an "all or nothing" answer to how good a DM is. Ambrus sounds as though he's a pretty good DM. Like all of us, he has strengths and weaknesses. No matter how prepared you are, or how quick a thinker you are, there are limitations to how "perfect" anyone's game can be. Ambrus is clearly within normal tolerance. As far as Darkness' comments go, there are methods of argument that try anyone's ability to respond politely. It amazes me that those who use these methods regularly, even to the point of having some of their posts removed in some threads, have not received warning points. Far be it from me to tell the moderators of this excellent site how to run their business, but it seems to me that when the same individuals repeatedly hijack threads to the general detriment of all, taking some small action would add to the general good. There's been a lot of discussion in this thread about what lessons the DM teaches the players by his or her actions. I believe that the same principle applies here. Now, if the above comments merit a warning of my own, I will happily accept it. RC [/QUOTE]
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