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Am I a powergamer? (or, a fine line between powergamer and being useful to the party)
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<blockquote data-quote="der_kluge" data-source="post: 229618" data-attributes="member: 945"><p><strong>Re: Question...</strong></p><p></p><p></p><p></p><p>Wolfen Priest - based on a <strong>number</strong> of threads on these boards concerning the Bard class, increasing the amount of skill points from 4 to 6 is what a lot of DMs do. I think that's certainly one option, and probably the easiest. Another easy thing that could be done is to make Spot a class skill, and remove Scry as a class skill. The PHB describes Bard's as scouts, but Spot is a cross-class skill. And IMHO, Scry is better left to Clerics and Wizards, not Bards. So, unless you're going to play a Divining Bard (unlikely) losing Scry isn't a huge loss.</p><p></p><p>There are NUMEROUS problems I have with the class, the least of which is the fact that Sorcerer-based casting makes no sense. Scenario: Bard is in the tavern, talking calmly with a wizard at the bar. </p><p>Wizard: "I got this new spell called Haste. It's great."</p><p>Bard: "Oh, really?"</p><p>Wizard: "Yea, I can move really fast with, becoming harder to hit, and can take more actions."</p><p>Bard: "Sounds really nice."</p><p>Wizard: "I could teach it to you if you'd like."</p><p>Bard: "Oh, I'd love that, but you see, I've already reached my maximum number of 3rd level spells known for my level, so actually, I can't learn it for about 15 more levels. I could learn a 4th level spell, though, since I'll get one of those next level!"</p><p></p><p>As John Stossel would say - "Gimme a break!"</p><p></p><p>The songs make absolutely no sense as well. But that's a whole other can of worms.</p><p></p><p>What I'd like to do (and will do some day if I get the time) is to replace the Bard with about 3 different classes.</p><p></p><p>Firstly, the Bard should be a Prestige class. You shouldn't just start off knowing how to make music into magic.</p><p></p><p>Better yet, I started working on a Minstrel Class, which is based on the Everquest Bard. You get one new song every level. So, it really is more of a music-based class. Each song has different effects, some of which are offensive and some of them are defensive.</p><p></p><p>A third option is something more like what my character should have been. But, I think I can accomplish it with rogue/wizorcerer without having to make up an entirely new class.</p></blockquote><p></p>
[QUOTE="der_kluge, post: 229618, member: 945"] [b]Re: Question...[/b] Wolfen Priest - based on a [B]number[/B] of threads on these boards concerning the Bard class, increasing the amount of skill points from 4 to 6 is what a lot of DMs do. I think that's certainly one option, and probably the easiest. Another easy thing that could be done is to make Spot a class skill, and remove Scry as a class skill. The PHB describes Bard's as scouts, but Spot is a cross-class skill. And IMHO, Scry is better left to Clerics and Wizards, not Bards. So, unless you're going to play a Divining Bard (unlikely) losing Scry isn't a huge loss. There are NUMEROUS problems I have with the class, the least of which is the fact that Sorcerer-based casting makes no sense. Scenario: Bard is in the tavern, talking calmly with a wizard at the bar. Wizard: "I got this new spell called Haste. It's great." Bard: "Oh, really?" Wizard: "Yea, I can move really fast with, becoming harder to hit, and can take more actions." Bard: "Sounds really nice." Wizard: "I could teach it to you if you'd like." Bard: "Oh, I'd love that, but you see, I've already reached my maximum number of 3rd level spells known for my level, so actually, I can't learn it for about 15 more levels. I could learn a 4th level spell, though, since I'll get one of those next level!" As John Stossel would say - "Gimme a break!" The songs make absolutely no sense as well. But that's a whole other can of worms. What I'd like to do (and will do some day if I get the time) is to replace the Bard with about 3 different classes. Firstly, the Bard should be a Prestige class. You shouldn't just start off knowing how to make music into magic. Better yet, I started working on a Minstrel Class, which is based on the Everquest Bard. You get one new song every level. So, it really is more of a music-based class. Each song has different effects, some of which are offensive and some of them are defensive. A third option is something more like what my character should have been. But, I think I can accomplish it with rogue/wizorcerer without having to make up an entirely new class. [/QUOTE]
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