Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Am I a snooty gamer? [Book of Exalted Deeds]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Trickstergod" data-source="post: 1178743" data-attributes="member: 10825"><p>No, you're not being snooty in my opinion. Personally, I much prefer a book that flows than one which drowns me in mechanics. This would be why of, amongst the number of RPG books I own, only three of them are actually from Wizards of the Coast - the original 3rd edition Players Handbook, Dungeon Masters Guide, and Monster Manual. The vast majority is put out by Sword and Sorcery Studios in one fashion or another, which is, of course, linked with White Wolf, known for (in my mind) it's flowery prose, so to speak. Seeing as how the vast majority of my gaming books never actually see much use in any games, I don't want some hunk of a how-to manual sitting around gathering dust at my home, laughing at the 20-30 dollars I blew on it. I'm curious as to just how much information other people use from their books as well; I can't imagine it being more than a fraction out of any book in particular, for the most part. For me at least, I want something that when I buy it, I'm going to use it - which for me, means that I can pull that fraction of useful stuff out, but even then, I can sit at home and read it quite happily, and months or even years down the line, I can pick it up again and just read it for the stories and flavor text. </p><p></p><p>Considering edition changes and the like, flavorful books over mechanical ones become even more useful. I can still use just about everything in old second edition Ravenlofts Carnival with a minimum of up-dating, or even a good chunk of Planescape (Depending on how intensive I want to be with it), whereas something like, say, Unearthed Arcana or any of the number of Monster Appendixes just become a whole lot of headaches if I want to use most of it. So not only do I prefer flavor over mechanics, but those sorts of books also have a longer existence that can live on past an edition change or two (or more). I can go back to them, mine them for ideas, find inspiration, or just let them occupy my time on a quiet, rainy Sunday afternoon. </p><p></p><p>And it's not like you can't integrate the two; a book of mechanics, that is still entertaining. For all their rules flaws in balance, ambiguities, and otherwise, Relics and Rituals and the Creature Collection still stand as excellent examples, in my opinion, of books that add mechanics (be it in spells, Prestige Classes, or alternate rules) but are interesting to read. </p><p></p><p>It's a bit of a shame to hear the Book of Exalted Deeds doesn't quite mesh the two together; I'd been excited for it since I heard the Book of Vile Darkness was coming out. From the Book of Exalted Deed thread, it still sounds interesting, but then again, it's often in the delivery that something truly shines. I'll have to look at it myself, but I'll be a bit saddened if it turns out to be a fairly mechanical text. Not a surprise, I suppose - Wizards of the Coast stuff often seems to be fairly mechanical and story-less - but disappointing all the same.</p><p></p><p>I am excited about Unearthed Arcana whenever that comes out, but I'm expecting that to just be a whole lot of crunch. I'd hoped for a bit more fluff from Exalted Deeds, however. </p><p></p><p>Ahh well.</p><p></p><p>At least the Termana hardcover's here to sate me. Heh.</p></blockquote><p></p>
[QUOTE="Trickstergod, post: 1178743, member: 10825"] No, you're not being snooty in my opinion. Personally, I much prefer a book that flows than one which drowns me in mechanics. This would be why of, amongst the number of RPG books I own, only three of them are actually from Wizards of the Coast - the original 3rd edition Players Handbook, Dungeon Masters Guide, and Monster Manual. The vast majority is put out by Sword and Sorcery Studios in one fashion or another, which is, of course, linked with White Wolf, known for (in my mind) it's flowery prose, so to speak. Seeing as how the vast majority of my gaming books never actually see much use in any games, I don't want some hunk of a how-to manual sitting around gathering dust at my home, laughing at the 20-30 dollars I blew on it. I'm curious as to just how much information other people use from their books as well; I can't imagine it being more than a fraction out of any book in particular, for the most part. For me at least, I want something that when I buy it, I'm going to use it - which for me, means that I can pull that fraction of useful stuff out, but even then, I can sit at home and read it quite happily, and months or even years down the line, I can pick it up again and just read it for the stories and flavor text. Considering edition changes and the like, flavorful books over mechanical ones become even more useful. I can still use just about everything in old second edition Ravenlofts Carnival with a minimum of up-dating, or even a good chunk of Planescape (Depending on how intensive I want to be with it), whereas something like, say, Unearthed Arcana or any of the number of Monster Appendixes just become a whole lot of headaches if I want to use most of it. So not only do I prefer flavor over mechanics, but those sorts of books also have a longer existence that can live on past an edition change or two (or more). I can go back to them, mine them for ideas, find inspiration, or just let them occupy my time on a quiet, rainy Sunday afternoon. And it's not like you can't integrate the two; a book of mechanics, that is still entertaining. For all their rules flaws in balance, ambiguities, and otherwise, Relics and Rituals and the Creature Collection still stand as excellent examples, in my opinion, of books that add mechanics (be it in spells, Prestige Classes, or alternate rules) but are interesting to read. It's a bit of a shame to hear the Book of Exalted Deeds doesn't quite mesh the two together; I'd been excited for it since I heard the Book of Vile Darkness was coming out. From the Book of Exalted Deed thread, it still sounds interesting, but then again, it's often in the delivery that something truly shines. I'll have to look at it myself, but I'll be a bit saddened if it turns out to be a fairly mechanical text. Not a surprise, I suppose - Wizards of the Coast stuff often seems to be fairly mechanical and story-less - but disappointing all the same. I am excited about Unearthed Arcana whenever that comes out, but I'm expecting that to just be a whole lot of crunch. I'd hoped for a bit more fluff from Exalted Deeds, however. Ahh well. At least the Termana hardcover's here to sate me. Heh. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Am I a snooty gamer? [Book of Exalted Deeds]
Top