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Am I an unfair GM?
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<blockquote data-quote="ACBluto" data-source="post: 4620176" data-attributes="member: 81623"><p><strong>Play WITH your players, not against them.</strong></p><p></p><p></p><p> </p><p> </p><p>I think one of the problems here is what other posters have already said. You are attempting to punish his metagaming with your ruling. </p><p> </p><p>Let's me clear on my thoughts on DMing. You are not his parent, his boss, or any other authority figure. Punishment is not your domain. You are the DM - your role is to adjudicate the game in a way that makes it the most fun for everyone to play. Who had more fun because his spell failed? He did not. The party probably did not - their wizard had become less effective for the next encounter. So that leaves just you. </p><p> </p><p>The DM is ON the side of the players. You should always want them to succeed. Sometimes they won't, but it shouldn't be your goal to ensure they don't. As many others have said, you knew what he wanted to do, you knew why it couldn't work. There is no "hand-holding" in telling him it doesn't work that way, move on. If a player is metagaming - tell him so, let him know that this only takes away fun for everyone. </p><p> </p><p>If the player is actually doing this on purpose, and detracting from the fun of the game - then don't play with him. </p><p> </p><p>D&D is a communal game. <u>Everyone</u> needs to play WITH each other.</p></blockquote><p></p>
[QUOTE="ACBluto, post: 4620176, member: 81623"] [b]Play WITH your players, not against them.[/b] I think one of the problems here is what other posters have already said. You are attempting to punish his metagaming with your ruling. Let's me clear on my thoughts on DMing. You are not his parent, his boss, or any other authority figure. Punishment is not your domain. You are the DM - your role is to adjudicate the game in a way that makes it the most fun for everyone to play. Who had more fun because his spell failed? He did not. The party probably did not - their wizard had become less effective for the next encounter. So that leaves just you. The DM is ON the side of the players. You should always want them to succeed. Sometimes they won't, but it shouldn't be your goal to ensure they don't. As many others have said, you knew what he wanted to do, you knew why it couldn't work. There is no "hand-holding" in telling him it doesn't work that way, move on. If a player is metagaming - tell him so, let him know that this only takes away fun for everyone. If the player is actually doing this on purpose, and detracting from the fun of the game - then don't play with him. D&D is a communal game. [U]Everyone[/U] needs to play WITH each other. [/QUOTE]
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Am I an unfair GM?
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