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Am I being too evil?
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<blockquote data-quote="Lord Zardoz" data-source="post: 3814511" data-attributes="member: 704"><p>In terms of evil acts, the achillies tendon / fingers / drowning act brings to mind the following words.</p><p></p><p>- Sadistic: This was just inflicting pain because it was fun, and your character was angry.</p><p>- Needless: He probably would have drowned even without those measures. Doing this just made it a race between drowning and attracting sharks.</p><p>- Inspired: I think it was a pretty original way to go about the murder.</p><p></p><p>The thing about evil characters in a D&D game is that even if your DM allows it, going around setting orphans and puppies on fire is generally not a good idea. Sure, the great tyrants of history like Hitler were very evil bastards. But even they would not hang around with an obvious psycho path. They would have such people on their payroll, and have a use for them. But they would not travel or associate openly with them.</p><p></p><p>Unless you are personally indestructible, or have the power to write your own laws and have them enforced, that kind of thing is not a good idea. Going around and openly committing that kind of murder is going to inspire many people to kill you, and everyone around you. It draws attention.</p><p></p><p>You would be better off getting the crew of the ship your on to participate in the execution.</p><p></p><p>The other thing can be chalked up to the tastes of your group. You can get away with anything in D&D as long as the people you game with are ok with it. If you are going to start pushing the envelope and committing such blatant atrocities in character, you ought to be sure that the people you game with are ok with it. Most D&D games will tolerate Mordred the Murderer. I have yet to find a game that would tolerate Roger the Serial Rapist.</p><p></p><p>Summary:</p><p>Too evil for the D&D as it is written? No.</p><p>Too evil for the gaming environment you play in? If your getting complaints, than I would go with yes.</p><p></p><p>END COMMUNICATION</p></blockquote><p></p>
[QUOTE="Lord Zardoz, post: 3814511, member: 704"] In terms of evil acts, the achillies tendon / fingers / drowning act brings to mind the following words. - Sadistic: This was just inflicting pain because it was fun, and your character was angry. - Needless: He probably would have drowned even without those measures. Doing this just made it a race between drowning and attracting sharks. - Inspired: I think it was a pretty original way to go about the murder. The thing about evil characters in a D&D game is that even if your DM allows it, going around setting orphans and puppies on fire is generally not a good idea. Sure, the great tyrants of history like Hitler were very evil bastards. But even they would not hang around with an obvious psycho path. They would have such people on their payroll, and have a use for them. But they would not travel or associate openly with them. Unless you are personally indestructible, or have the power to write your own laws and have them enforced, that kind of thing is not a good idea. Going around and openly committing that kind of murder is going to inspire many people to kill you, and everyone around you. It draws attention. You would be better off getting the crew of the ship your on to participate in the execution. The other thing can be chalked up to the tastes of your group. You can get away with anything in D&D as long as the people you game with are ok with it. If you are going to start pushing the envelope and committing such blatant atrocities in character, you ought to be sure that the people you game with are ok with it. Most D&D games will tolerate Mordred the Murderer. I have yet to find a game that would tolerate Roger the Serial Rapist. Summary: Too evil for the D&D as it is written? No. Too evil for the gaming environment you play in? If your getting complaints, than I would go with yes. END COMMUNICATION [/QUOTE]
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