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Am I being too optimistic?
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<blockquote data-quote="CleverNickName" data-source="post: 9339684" data-attributes="member: 50987"><p>[USER=13968]@MatthewJHanson[/USER] has the right of it.</p><p></p><p>You see, there are lots of different ways to play D&D.</p><p></p><p>Some folks "play D&D" by packing up their books and their character sheet, heading over to their friend's house, and hanging out rolling dice for several hours. Other folks "play D&D" by poring over books at the library, taking notes on Ancient Egypt or whatever, and drawing elaborate and evocative maps that they know their players will enjoy. Others like to "play D&D" by reading the books and tweaking the rules so that everything works Just Like So (do you prefer to use Intelligence for Initiative? how about a Constitution-based sorcerer? what would the stats for a katana be?)</p><p></p><p>Inventors who create their own monsters and magic items. Pewter Addicts who paint minis for hours and hours and hours on end. Convention Rats who go from venue to venue, meeting developers and sharing ideas with other gamers. All are "playing D&D" in their own way.</p><p></p><p>And some of us "play D&D" by digging out the classic modules and converting them completely to the new rules system. Sure, we do it for our players to enjoy in our regular gaming sessions...but we also do it as a love-letter to those old adventures that we grew up playing, a way to relive them, see them again from a new angle, keep them alive. Maybe we will share our conversions with our players, or the wider gaming community, or maybe we won't. Maybe we're just doing it for our own enjoyment.</p><p></p><p>It beats playing solitaire, IMO.</p><p></p><p>I think that any amount of time spent enjoying your hobby--however you like to enjoy it--is time well spent.</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 9339684, member: 50987"] [USER=13968]@MatthewJHanson[/USER] has the right of it. You see, there are lots of different ways to play D&D. Some folks "play D&D" by packing up their books and their character sheet, heading over to their friend's house, and hanging out rolling dice for several hours. Other folks "play D&D" by poring over books at the library, taking notes on Ancient Egypt or whatever, and drawing elaborate and evocative maps that they know their players will enjoy. Others like to "play D&D" by reading the books and tweaking the rules so that everything works Just Like So (do you prefer to use Intelligence for Initiative? how about a Constitution-based sorcerer? what would the stats for a katana be?) Inventors who create their own monsters and magic items. Pewter Addicts who paint minis for hours and hours and hours on end. Convention Rats who go from venue to venue, meeting developers and sharing ideas with other gamers. All are "playing D&D" in their own way. And some of us "play D&D" by digging out the classic modules and converting them completely to the new rules system. Sure, we do it for our players to enjoy in our regular gaming sessions...but we also do it as a love-letter to those old adventures that we grew up playing, a way to relive them, see them again from a new angle, keep them alive. Maybe we will share our conversions with our players, or the wider gaming community, or maybe we won't. Maybe we're just doing it for our own enjoyment. It beats playing solitaire, IMO. I think that any amount of time spent enjoying your hobby--however you like to enjoy it--is time well spent. [/QUOTE]
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