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Am I breaking any rules with this tactic?
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<blockquote data-quote="Caliban" data-source="post: 2625752" data-attributes="member: 284"><p>The rule is there so that PC's don't walk around the dungeon with readied actions to attack the first monster they see, or so that monsters don't just sit in the room with readied actions to attack the first PC they see. </p><p></p><p>What your are describing above is an attempt to get a full round of actions in the surprise round. Surprise rounds are restricted to partial actions to prevent exactly that. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Basically, you can to use your surprise round to get into position, or you can use it to attack with ranged weapons and spells. </p><p></p><p>At higher levels you can overcome this to a certain degree with magic: Use <em>clairvoyance/clairaudience</em> to check out the room from the other side of the door, and then <em>dimension door </em> or <em>teleport </em> everyone into the room.</p></blockquote><p></p>
[QUOTE="Caliban, post: 2625752, member: 284"] The rule is there so that PC's don't walk around the dungeon with readied actions to attack the first monster they see, or so that monsters don't just sit in the room with readied actions to attack the first PC they see. What your are describing above is an attempt to get a full round of actions in the surprise round. Surprise rounds are restricted to partial actions to prevent exactly that. :) Basically, you can to use your surprise round to get into position, or you can use it to attack with ranged weapons and spells. At higher levels you can overcome this to a certain degree with magic: Use [I]clairvoyance/clairaudience[/I] to check out the room from the other side of the door, and then [I]dimension door [/I] or [I]teleport [/I] everyone into the room. [/QUOTE]
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Am I breaking any rules with this tactic?
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