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Am I breaking any rules with this tactic?
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<blockquote data-quote="Odysseus" data-source="post: 2626056" data-attributes="member: 8615"><p>The plan can work, just your interpretation of how it works within the rules doesn't.</p><p></p><p>IMO it would be </p><p>Step 1.Haz checks door for traps etc</p><p>Step 2.Haz opens door. Surprise round. Party use surprise round to move.</p><p>Step 3. Intitive.If kobolds get better inititve, plan goes sour. But no plan survives contact with enemy anyway. If party go first. Fire missile weapons , drop them and draw melee weapons. Kobolds charge.</p><p>Step 4. Combat ensues.</p><p></p><p>If you make any house rules giving the party any further advantage. The same will apply to monsters. How would you like it if the monsters did that to you? Espicially at high level. If you let high level characters take a full round action instead of a standard action , that can hurt!</p></blockquote><p></p>
[QUOTE="Odysseus, post: 2626056, member: 8615"] The plan can work, just your interpretation of how it works within the rules doesn't. IMO it would be Step 1.Haz checks door for traps etc Step 2.Haz opens door. Surprise round. Party use surprise round to move. Step 3. Intitive.If kobolds get better inititve, plan goes sour. But no plan survives contact with enemy anyway. If party go first. Fire missile weapons , drop them and draw melee weapons. Kobolds charge. Step 4. Combat ensues. If you make any house rules giving the party any further advantage. The same will apply to monsters. How would you like it if the monsters did that to you? Espicially at high level. If you let high level characters take a full round action instead of a standard action , that can hurt! [/QUOTE]
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Am I breaking any rules with this tactic?
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