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Am I crazy (not rhetorical)?
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<blockquote data-quote="Beholder Bob" data-source="post: 1216114" data-attributes="member: 12866"><p>1st There is no astral plane – the closest equivalent would be to send yourself through the stellar lens, the same way a dead persons spiritual remains travel. You could just send a projection (spirit) – not really you, sort of an imprint of you. Its actions would gain you nothing – and you would continue to function in the mortal realm, albeit in a very vulnerable state until re-united with your spirit. You could send your mind and spirit – this leaves your body comatose but able to have limited communication with a divinist, and you could gain & lose exp from this encounter – and possibly lose your mind. You are also weaker (your core or soul is missing), so you face risk. You could travel with all 3 spiritual aspects – leaving a vegetable incapable of any means of communication – and make the strongest possible projection of yourself – able to gain exp, and to incorporate (a spiritual body) in Infernus, Elysium, and on the moons. If any part of you leaves the whole – you open yourself up to possession of one variety or another. If your spirit is missing, someone can overlay their spirit - you will eventually push them away, no question, and they can not make you do things antithetical to your nature. If your mind is missing – you are not open to possession so much as domination. If your soul is missing, you can be fully possessed – and have a hell of a time trying to get your body back.</p><p>2nd There is no ethereal plane. So no bags of holding, blink, etc. The closest would probably be by stepping/storing in the shadow lands – but that carries its own inherent dangers. You could store things in faerie, but faerie is in discreet pieces that are analogous to the mortal realm. If you pass the equivalent place in the mortal realm that equals the edge to the faerie realm, you find void. Faerie was cut to pieces to save what was possible – the shadow realms, though, is a complete amalgam of partial planes and is continuos in comparison to the mortal realm.</p><p>3rd Suppression of the spirit weakens your emotional self, your personality created by the scars of life – so you are more easily swayed. Since your soul and mind are intact, you still retain some limits as to what you would do, though. It would be like running around with a bad crowd – doing stuff your uncomfortable with to be with them, but not making you throw reason out the window & begin killing your old friends. Note: a person without a spirit can ‘grow’ a new one after several months to years – shaping a new personality. So a good person, stripped of his spirit and kept around a bad group, may eventually ‘come around’ to the bad guys side if their spirit re-grows while under the influence of evil.</p><p>4th Suppression of the mind prevents actions of higher order. A strong spirit present can result in autism rather then being a vegetable, but you are incapable of cognitive responses. With no mind here, you need to dominate or puppet-master the person, there is no auto-pilot to run the body.</p><p>5th Suppression of the soul – a real wild man. Remove all inhibitions, that which keeps you from doing as thalt will – typically a dangerous person. Capable of incredible debaucher, cruelty, or in fact any extreme. Consequences are beyond this person. They are not any more susceptible to possession then another – the spirit still protects their spiritual self and mind – and the void where their soul used to reside.</p><p>6th How to suppress a spiritual essence – I’m not sure yet. Some creatures or spells may have that effect, but it isn’t easy to do. I’ll have to think on that.</p><p>7th Trap the soul – would trap all 3 aspects of a person. A weaker spell may trap just a part or two. The definition of the soul in the spell description seems to encompass all 3 aspects.</p><p> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Beholder Bob, post: 1216114, member: 12866"] 1st There is no astral plane – the closest equivalent would be to send yourself through the stellar lens, the same way a dead persons spiritual remains travel. You could just send a projection (spirit) – not really you, sort of an imprint of you. Its actions would gain you nothing – and you would continue to function in the mortal realm, albeit in a very vulnerable state until re-united with your spirit. You could send your mind and spirit – this leaves your body comatose but able to have limited communication with a divinist, and you could gain & lose exp from this encounter – and possibly lose your mind. You are also weaker (your core or soul is missing), so you face risk. You could travel with all 3 spiritual aspects – leaving a vegetable incapable of any means of communication – and make the strongest possible projection of yourself – able to gain exp, and to incorporate (a spiritual body) in Infernus, Elysium, and on the moons. If any part of you leaves the whole – you open yourself up to possession of one variety or another. If your spirit is missing, someone can overlay their spirit - you will eventually push them away, no question, and they can not make you do things antithetical to your nature. If your mind is missing – you are not open to possession so much as domination. If your soul is missing, you can be fully possessed – and have a hell of a time trying to get your body back. 2nd There is no ethereal plane. So no bags of holding, blink, etc. The closest would probably be by stepping/storing in the shadow lands – but that carries its own inherent dangers. You could store things in faerie, but faerie is in discreet pieces that are analogous to the mortal realm. If you pass the equivalent place in the mortal realm that equals the edge to the faerie realm, you find void. Faerie was cut to pieces to save what was possible – the shadow realms, though, is a complete amalgam of partial planes and is continuos in comparison to the mortal realm. 3rd Suppression of the spirit weakens your emotional self, your personality created by the scars of life – so you are more easily swayed. Since your soul and mind are intact, you still retain some limits as to what you would do, though. It would be like running around with a bad crowd – doing stuff your uncomfortable with to be with them, but not making you throw reason out the window & begin killing your old friends. Note: a person without a spirit can ‘grow’ a new one after several months to years – shaping a new personality. So a good person, stripped of his spirit and kept around a bad group, may eventually ‘come around’ to the bad guys side if their spirit re-grows while under the influence of evil. 4th Suppression of the mind prevents actions of higher order. A strong spirit present can result in autism rather then being a vegetable, but you are incapable of cognitive responses. With no mind here, you need to dominate or puppet-master the person, there is no auto-pilot to run the body. 5th Suppression of the soul – a real wild man. Remove all inhibitions, that which keeps you from doing as thalt will – typically a dangerous person. Capable of incredible debaucher, cruelty, or in fact any extreme. Consequences are beyond this person. They are not any more susceptible to possession then another – the spirit still protects their spiritual self and mind – and the void where their soul used to reside. 6th How to suppress a spiritual essence – I’m not sure yet. Some creatures or spells may have that effect, but it isn’t easy to do. I’ll have to think on that. 7th Trap the soul – would trap all 3 aspects of a person. A weaker spell may trap just a part or two. The definition of the soul in the spell description seems to encompass all 3 aspects. :) [/QUOTE]
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